[Passive] Knockdown rate decreases. Damage increases when you are below 50% HP and Awakening regenerates MP. |
Requirements
Class | Level Required |
---|---|
Weapon Taker | 40 |
Skill Information
PvE
Skill Level | Level Required | Knockdown Rate Decreased | Veteran | ||
---|---|---|---|---|---|
When HP Below | Damage Increase | MP Recovery | |||
1 | 40 | 9% | 50% | 22.5% | 15 MP |
2 | 46 | 18% | 25% | 20 MP | |
3 | 47 | 27% | 27.5% | 25 MP | |
4 | 93 | 36% | 30% | 30 MP |
PvP
Skill Level | Level Required | Veteran |
---|---|---|
Damage Increase | ||
1 | 40 | 8.5% |
2 | 46 | 10.5% |
3 | 47 | 12.5% |
4 | 93 | 15% |
Updates
- 03/29/2012 KR
- Changed HP count to 50%.
- Halved damage multiplier.
- 06/27/2013 KR
- Moved from Over Taker to Blade Master.
- 08/06/2015 KR
- Moved from Blade Master to Weapon Taker.
- KD reduction effect added.
- 08/13/2015 KR
- Damage Increase increased.
- Added MP regain effect when awakening in certain HP condition.
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Damage Increase decreased.
- 04/27/2017 KR
- MP Recovery decreased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- Damage Increase increased.
Alternative Names