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小清水 亜美 Ami Koshimizu
Erica Lindbeck
Dagmar Bittner
Rose Andra Montero
Bénédicte Bosc
Marta Lucini
Zuzanna Galia
Clara Dane
File:Bresil Flag.png Priscila Franco
1 June 2016
1 June 2016
File:Bresil Flag.png 1 June 2016
File:Flag-tw.png 2 June 2016
29 June 2016
File:Europeanunion.png 19 July 2016
Specjalizacja
Prawo Empireum nakazuje każdemu dziecku płci żeńskiej przejść test przed jej piątymi urodzinami. Te które zademonstrują wyjątkowy talent mogą wtedy wziąć udział w obszernym treningu przygotowującym je do dołączenia do elitarnej dywizji Imperialnej Straży zwanej również "Imperial Princess Garden". Kobieta tej uprzywilejowanej mniejszości skończyła karierę nie tylko przy obronie Empireum przed wrogami, ale również grając rolę liderki w ich życiu, prowadząc je przez wszystkie sorty technologii, od "instrumentów wojennych" po istotne technologie komunikacyjne.
Specjalne Umiejętności
- Main Article: ECP System
"ECP System" pozwala jej zmieniać 4 różne bronie i aktywować Over Strike .
Historia
- Main Article: Outer Atlas Station
Członkini Majestatycznego Ogrodu który chroni Królewskie Podniebne Miasto. Dostała kod zwany "Rose", który jest tylko dla najsilniejszych członków "Majestatycznego Ogrodu".
W celu zniszczenia wrogów zagrażających Niebu, Rose musiała przenieść się do innego wymiaru - Elrios.
Pierwsza zmiana klasy
Rose musi osiągnąć poziom 15, aby rozpocząć zadanie na pierwszą zmiane klasy.
Jamming
- Ukończ 2-4 w trybie Ekspert (☆☆☆).
- Porozmawiaj z Ekko w Elder.
- Ukończ 2-3 w trybie Trudny (☆☆) dwukrotnie.
- Zabij Lorda Robo' na planszy 2-5 w trybie Ekspert (☆☆☆).
Po ukończeniu tych misji, Rose może wybrać jedną z czterech klas Heavy Barrel, Bloodia, Valkyrie or Metal Heart.
Umiejętności
Skills | Passives | ||||
---|---|---|---|---|---|
Level 1 | |||||
Level 5 | |||||
Level 10 | |||||
Level 15 | |||||
Level 20 |
- Skill Traits unlocked at Level 20.
- Final Enhanced Skill unlocked upon advancing to 1st job class.
Kombosy
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V + 371% Mag. Damage + 10% Phy. Damage (7MP)
613% Mag. Damage + 12% Phy. Damage (7MP)(10ECP)
First deals 100% Phy. Damage on contact
Combo | Description | Damage |
---|---|---|
podstawowe 3 kopniaki wyrzucające przeciwnika w powietrze przy ostatnim uderzeniu. |
146% Phy. Damage | |
podstawowe 3 kopniaki, po których następuje rzut granatem. |
146% Phy. Damage | |
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + |
wystrzeliwuje 1 pocisk z pierwszego rewolweru, 2 pociski z drugiego rewolweru, przed wystrzeleniem ostatniego pocisku przeciwnicy zostają podrzuceni. Strzały mogą przebić maksymalnie 2 przeciwników oraz "eksplodują" by zadać dodatkowe obrażenia. Można zmieniać bronie podczas combo (zabiera punkty ECP). |
349% Mag. Damage + 10% Phy. Damage (4MP) |
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + |
Wystrzeliwuje 2 pociski z pierwszego muszkietu i ostatni z drugiego. Strzały potrafią przebić nieskończoną ilość przeciwników, oraz eksplodują by zadać dodatkowe obrażenia. Można zmieniać bronie podczas combo (zabiera punkty ECP) | |
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + |
wystrzeliwuje 3 pociski z każdego auto-gun'u i może wystrzelić do 7. Każdy pocisk zabiera przeciwnikowi 2 MP. Można zmieniać bronie podczas combo (zabiera punkty ECP) |
98% Mag. Damage + 10% Phy. Damage x3 (2MP) |
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + |
Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP). |
[Weapon Switch] |
Slide to kick and launch the target. | ||
Slide to kick and dodge behind enemies and toss a frag grenade that launches enemies. | ||
Dodge behind enemies and fire a shot. Shots differ from weapons. |
309% Mag. Damage + 10% Phy. Damage x2 (4MP) 294% Mag. Damage + 10% Phy. Damage (4MP) 98% Mag. Damage + 10% Phy. Damage x3 (4MP) 511% Mag. Damage (4MP) | |
Single jump kick. | ||
Single jump with weapon shot without knocking down. Shots differ from weapons. |
349% Mag. Damage + 10% Phy. Damage (4MP) 371% Mag. Damage + 10% Phy. Damage (4MP) 98% Mag. Damage + 10% Phy. Damage x3 (4MP) 711% Mag. Damage (4MP) | |
While double jumping, execute a single kick. | ||
While double jumping, fire your weapons. Shots differ from weapons |
349% Mag. Damage + 10% Phy. Damage (4MP) 371% Mag. Damage + 10% Phy. Damage (4MP) 98% Mag. Damage + 10% Phy. Damage x3 (4MP) 711% Mag. Damage (4MP) | |
While in midair, kicks forward. After landing, continues to run if you hold . | ||
While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver. |
| |
While in midair, fires 2 shots. The last shot pushes you back. |
| |
While in midair, fires 3 shots from each gun. |
| |
While in midair, blast the enemies. The last shot pushes you back greatly. | ||
Recovery / |
|
Skills
Videos
- Animowany trailer Rose
- KR trailer stworzony przez 'KOG'
- NA trailer stworzony przez 'Kill3rCombo'
- Rose All Pose
Theme
Gallery
Artwork
-
Rose's Portrait.
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Full body skill cut-in.
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Rose's Alternative Portrait
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April Fools Skill Cut-in featuring Yuno & Nono.
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Promotional poster of Rose and Zero.
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Facial expressions
-
Rose's Head Portrait
Miscellaneous
-
Idle pose and Promo avatar.
-
Promo weapons.
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Ready Animation.
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Idle Animation.
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Conference's teaser poster depicting Rose's robot guide Zero.
Trivia
- Due to Rose being the result of a collaboration, she actually never encounters the El Search Party in the game's main storyline.
- Rose's robot navigator, Zero, was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
- Her bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
- Some Special Actives can still absorb her projectiles, such as Space Distortion and Fire Wall.
- Rose's bullets can also be reflected by Taranvash of 7-3 and Bloody Glitter Defenders in Velder's Hallucination.
- Her ECP skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
- Just like Deadly Chaser and Ciel, Rose's weapons will do physical damage at close range.
- Rose is the first collaboration character in Elsword. She is originally from the MMO Dungeon Fighter Online, where she's known as "female Gunner".
- However, she is not the first crossover character. Elesis was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
- Rose is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game.
- Rose wields various weapons such as revolvers, muskets, assault rifles, and dual hand cannons to differentiate her playstyle from that of Deadly Chaser and Ciel.
- Some skills are also transferred from her original game such as Spriggan, Gatling Gun, Barbecue!, and Flame Thrower.
- Despite having multiple weapons, she only has one weapon costume slot. Her weapon costume is applied to all of her weapons.
- Elsword is not the first game that Rose has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as Cyphers Online and Sudden Attack.
Alternative Names
Zero
Server | Name | Translation |
---|---|---|
South Korea | ? | Zero |