- For the Pyro Knight skill by the same name, see Explosive Fist (Elesis).
[Active] Punch enemies with an explosive fist. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Magic Knight | 15 |
Skill Information
PvE
Level Required | Damage | MP Burn | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Fist Attack (Physical) | Fire Injection (Magical) | Fire Explosion (Magical) | Fist Attack | Fire Injection | Fire Explosion | ||||
15 | 375% | 765% | 123% | -2 MP | 1 | 1 | 7 | 50 MP | 6 Seconds |
[Enhanced] | 11 |
PvP
Level Required | Damage | ||
---|---|---|---|
Fist Attack (Physical) | Fire Injection (Magical) | Fire Explosion (Magical) | |
15 | 142% | 292% | 46% |
[Enhanced] |
Skill Traits
Powerful Explosive Fist | Critical Explosive Fist | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Super Armor added to the skill Cooldown increased to 150% |
9 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
60 MP |
Tips and Details
- [Enhanced] Explosive Fist can deal up to 375% (142% in PvP) Physical Damage and 2,118% (798% in PvP) Magical Damage.
- The first hit binds and heavily staggers enemies.
- Due to the large number of hits, Explosive Fist can charge the Awakening Gauge and Vitality gauge or deplete Destruction mode at a good rate.
- The number of hits also give it a possibility of canceling a mana break.
- The high number of hits also makes it extremely effective in activating the Magic Chain passive.
- This skill cannot be countered.
- The number of hits from the explosion is reduced if used on a group of 3 or more targets.
- This skill can be used to cancel the delay of Special Actives if used afterward.
- This skill can allow you to create longer and stronger combos, as it gives a good stun and low knockdown rate.
- If timed correctly, the skill will catch an enemy after a launch.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
| |
02/14/2013 | - |
▲ Each explosion burns 2 MP at lvl 5. | |
06/30/2016 | - |
▲ Changed to "can give additional damage after first hit" structure. Damage and hitbox readjusted. ▲ Later multi hit amount increased.
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
▼ Initial Hit damage decreased. |
07/27/2017 | - |
▲ Retreat distance decreased. | |
04/05/2018 | 04/18/2018 |
▲ Fire Injection damage increased. ▲ Fire Explosion damage increased. ▼ Fist Attack damage decreased. |
▼ Fist Attack damage decreased. ▼ Fire Injection damage decreased. |