[Special Active: Strength] Emit a Sharpshooter Aura that damages nearby enemies and grants allies the 'Sharpshooter Syndrome' buff. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Shooting Guardian | 25 |
Skill Information
PvE
Level Required | Energy Release (Magical) |
Sharpshooter Syndrome | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Magical Attack | Attack Speed | Headshot Chance | Duration | |||||
25 | 510% | +20% | +20% | 15% | 30 seconds | 7 | 150 MP | 12 seconds |
[Enhanced] | 561% |
PvP
Level Required | Energy Release (Magical) |
---|---|
25 | 96% |
[Enhanced] | 107% |
Affected Combos
Shooting Guardian | Deadly Chaser |
---|---|
XZZ | X |
→→ZX(XxxxX)Z | →→↑X(XxxxX) |
→→XXX | |
ZZXXX |
Skill Traits
Killing Blow (1) Sharpshooter Syndrome | Gigantic Sharpshooter Syndrome | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Duration | ||
Skill effect's duration increased to 110% | 33 Seconds | Skill size increased to 120% |
Total Damage
Mode | Regular |
---|---|
PvE | 3,927% |
PvP | 749% |
Related Skills
Intense Showtime |
Tips and Details
- When Sharpshooter Syndrome is active, there is a chance that a Silver Shooter shot will do double damage.
- If a shot has double damage properties, a Head Shot icon will appear above the target.
- The double damage chance also applies to any other Shooting Guardian/Deadly Chaser/Fatal Phantom.
- This does not affect skills.
- The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill.
- Party members have to be within the skill's range to be affected by the buff.
- However, the buff seems to have its own spherical hitbox, making it possible to buff teammates below you.
- Oddly, it appears that all of Deadly Chaser's bullet combos except and have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance).
- If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time Chung uses a Special Active, dealing damage and pulling enemies as normal, but without providing its buff.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/28/2011 | - |
▲ Increased buff duration. ▲ MP Usage decreased. ▼ Damage decreased. | |
03/29/2012 | - |
▲ Damage increased. ▲ Drags target towards center. | |
02/14/2013 | - |
▲ Damage increased. ▲ Critical Rate and Accuracy increased. ▲ Added chance to inflict Head Shot status. | |
07/10/2014 | - |
▲ Damage increased. ▲ Cooldown decreased from 26 to 18 seconds. ▲ MP cost decreased to 150.
| |
02/05/2015 | - |
▼ Critical Rate Increase decreased. ▼ Add. Damage decreased. ▼ Duration decreased. | |
04/20/2015 | - |
▼ Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | |
08/20/2015 | - |
▼ Sharpshooter buff effects decreased. ▼ Duration decreased.
| |
02/04/2016 | - | ||
06/30/2016 | 07/13/2016 |
▲ Critical Rate Increase increased. ▲ Add. Damage increased. ▲ Duration increased. | |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. | |
02/22/2018 | 04/18/2018 |
▲ Damage increased. |
▼ Damage decreased. |
08/01/2019 | 08/28/2019 |
▲ Magical Attack Increase effect added. ▲ Action Speed Increase effect added. ▼ Critical Rate Increase effect removed. ▼ Add. Damage Increase effect removed. |
Alternative Names