Dread Chase

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[Special Active: Strength]
Shoot consecutive homing missiles.
Cannonball Consumption
  • Uses 3 to 5 cannonballs

Final Enhanced Skill

  • Explosion Range is increased by 1.3 times.


Requirements

Class Level Required
Shelling Guardian 25


Skill Information

Mode Damage (Magical) Max Hits Per Missile Missile Count Cannonball Consumption MP Usage Cooldown
Default Divided Default Divided
Bullet Attack Blast Attack Bullet Attack Blast Attack
PvE 309% 897% 115% 334% 1 3 1 x [Cannonballs Consumed] 3 ~ 5 200 MP 15 Seconds
PvP 89% 261% 34% 97%
  • Default and Divided are mutually exclusive.


Skill Traits

Critical Dread Chase Heavy Dread Chase
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP Damage increased to 144%
Cooldown increased to 120%
18 Seconds


Extra Information

Total Damage

Mode Base Modified Warhead/Mobile Shelling
Normal Heavy Normal Heavy
Default Divided Default Divided Default Divided Default Divided
PvE 3,618 ~ 6,030% 4,041 ~ 6,735% 5,209.92 ~ 8,683.2% 5,819.04 ~ 9,698.4% 4,450.14 ~ 7,787.75% 4,970.43 ~ 8,698.25% 6,408.2 ~ 11,214.35% 7,157.42 ~ 12,525.48%
PvP 1,050 ~ 1,750% 1,179 ~ 1,965% 1,512 ~ 2,520% 1,697.76 ~ 2,829.6% 1,170.75 ~ 2,048.81% 1,314.585 ~ 2,300.52% 1,685.88 ~ 2,950.29% 1,893 ~ 3,312.75%
  • Base damage ranges from 3 to 5 normal cannonballs used.
  • Modified damage ranges from 3 normal cannonballs to 5 enhanced cannonballs used.

Miscellaneous

Affected By Action Speed
 


Related Skills


Tips and Details

  • Since each fired missile can divide into 3 smaller missiles, and these smaller missiles can do more total damage as well as spread out across more enemies, it is best to use the skill while facing away from a target, to ensure each missile has enough time to divide before hitting a target.
    • While normally the two are mutually exclusive, it is actually possible to 'sweet-spot' the skill so that an undivided missile collides and deals Bullet Attack damage to a target while still dividing afterwards, allowing the skill to deal more damage than is typically possible.
      • In some instances this can result in bizarre behavior where more divided missiles deal damage than should be possible (16+ times), though this is very inconsistent.
  • Like Scare Chase, this skill seeks the nearest target, including obstacles and boxes.
  • Missiles are often wasted on targets already defeated when the party host has significant latency. This means it takes longer for the damage dealt by Dread Chase to be sent to the server.
    • Due to the United States' Internet infrastructure, this is a common issue for NA server. It started to occur after Evolution 2.
  • This skill should be used while away from edges since Chung steps forward before shooting the missiles. If he steps off a platform, the skill will be canceled.


Old Version

Video Description
Between its initial release and the 10/29/2015 KR Patch, Dread Chase's missiles used to not divide.
  • The divided missiles were instead a feature of its Skill Note which was later integrated into the base skill.


Updates

Date Changes
KR NA PvE PvP
02/09/2012 05/01/2013
  • Dread Chase added.
11/07/2013 02/12/2014
  • Damage increased.
07/10/2014 -
  • Damage increased.
  • Can use red cannonballs to increase damage.
08/20/2015 01/27/2016
  • Damage decreased.
  • Cooldown increased.
10/29/2015 03/16/2016
  • Skill Note effect added.
  • MP recovery amount adjusted.
06/30/2016 07/13/2016
  • Enhanced trait changed to Critical.
01/12/2017 01/24/2017
  • Shell damage increased.
  • Explosion damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Scatter Shell damage decreased.
  • Scatter Explosion damage decreased.
07/27/2017 08/09/2017
  • Shell damage increased.
08/24/2017 09/13/2017
  • Fixed issue where sometimes fires only 1 missile.
09/14/2017 -
  • None
  • Can only home the front target.
02/22/2018 04/18/2018
  • Tracking radius decreased.
  • Damage decreased.
  • Scatter Bullet Attack damage increased.
  • Blast Attack damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
06/14/2018 06/27/2018
  • Shell damage increased.
08/01/2019 08/28/2019
  • Casting speed increased.
  • Homing AI revamped.
  • Damage increased.
  • Normal Bullet Attack Damage increased.
  • Normal Blast Attack Damage increased.
  • Normal Bullet Attack Damage increased.
  • Scatter Blast Attack Damage decreased.


Alternative Names

Server Name Translation
  South Korea ??? Dread Chase
  Japan ドレッドチェイス Dread Chase
  China (Simplified Chinese) 恐惧追击 Dread Chase
  Germany Tödliche Verfolger Deadly Chaser
  Spain Perseguidor mortal Deadly Chaser
  France Poursuite mortelle Deadly Chase
  Italy Inseguitore letale Deadly Chaser
  Poland Śmiercionośny Prześladowca Deadly Chaser
  United Kingdom Deadly Chaser
  Brazil Perseguição Frenética Frenzy Chase