Magieritter

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File:MKTiny.png Magieritter
Name
Elsword
Klasse
File:MKTiny.png Magieritter
Waffe
Great Sword, Rune Swords, Fire Magic
Alter
15
Größe
1,58 m
Gewicht
54 kg
Veröffent­lichung
22.05.2007
08.12.2010
04.05.2011
Statistiken
Geschw.
Reichw.
Stufe
Magie
Alles klar, kann losgehen!


File:MKNEW.png Magieritter

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Spezialität

The Magic Knight is a swordsman with magical abilities. He has a flaming fist that throws fireballs to both distract and destroy. This gives the otherwise close quarter fighter a few ranged attacks that can be combined to make the hot headed Elsword an incendiary opponent. The Magic Knight is uniquely suited to control large mobs.

Hintergrund

During his travels, Elsword found out that he was very vulnerable to magical type attacks. He decides to go to Echo for help, who told him the only way to cover up this weakness was to become a Magic Knight. Elsword decides to become one in order to cover up this weakness. He absorbed some magical powers through a ritual, and became a Magic Knight. Being able to use magic attacks now allows Elsword to become a more balanced character, specializing in both Melee and Ranged attacks.

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Skills Passiv Versiegelt
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill-Attribute freigeschaltet auf Level 40.
  • Verstärkt freigeschaltet nach dem 2. Klassenwechsel.


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 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Bild Beschreibung Schaden

Feuerball-Sprint

Slide behind enemies after doing the standard combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.

  • Post KR 2/14 patch:
    • Lesser delay after shooting fireball.
    • Shorter dash distance on command.


173% Physischer Schaden
209% Physischer Schaden
425% Magischer Schaden (6 MP)

Durchdringende Flammen

Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow.

  • Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
  • Despite the text displaying his >>ZZX combo, this combo is indeed received as Magic Knight.


173% Physischer Schaden
209% Physischer Schaden
/ 235% Physischer Schaden +97% Magischer Schaden x2

Sprung-Feuerball

After doing the standard combo, fire a fireball that doesn't knock down. Fireball can be absorbed/reflected.

  • Post KR 2/14 patch:
    • Removed hang time after shooting fireball.


299% Physischer Schaden
436% Magischer Schaden (6 MP)

Berstendes Feuer

After doing the standard combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.

287% Physischer Schaden
303% Magischer Schaden
394% ~ 592% Magischer Schaden

Flammenschwert

After performing a standard aerial dash , Elsword will engulf his sword in flames and perform two overarching slashes in the air. The flames deal magical Schaden.

  • Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.


172% Physischer Schaden
/ 50% Physischer Schaden
+ 58% Magischer Schaden x3
/ 58% Physischer Schaden
+ 68% Magischer Schaden x3


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Spezialaktiv


Aktiv


Passiv


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Artwork

Sonstiges


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  • On Magic Knight's in-game model pants, it is shown to have flames on them. However, the official artwork doesn't show any flames.
  • A silhouette of Magic Knight's portrait appears in the title Stand Alone.



Characters