Pulse Cannon
From Elwiki
File:AddSkill10.png | [Special Active: Tenacity] Fire 4 consecutive homing particle shots. Hold the skill button to fire 4 additional shots for 25 MP per shot. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Psychic Tracer | 25 |
Skill Information
PvE
Level Required | Particle Shot Explosion (Magical) |
Max Hits | MP/DP Usage | DP Recovery | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Extra Shots | Normal | DP Mode | ||||||
Normal | Additional | Normal | Additional | ||||||
25 | 131% | 4 | 1 ~ 4 | 120 MP | 25 ~ 100 MP | 120 DP | 25 ~ 100 DP | 20 DP | 9 Seconds |
[Enhanced] | 157% |
PvP
Level Required | Particle Shot Explosion (Magical) |
---|---|
25 | 110% |
[Enhanced] | 132% |
Skill Traits
Empowered Pulse Cannon | Light Pulse Cannon | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 96 MP |
Related Skills
File:LPTrans5.png | Amplify Energy Forbidden Secret Manual (II) is needed to unlock this skill, available through the Power of Transcendence Skill Quest or Item Mall. |
Tips and Details
- [Enhanced] Pulse Cannon can deal up to 628%~1,256% (528%~1,056% in PvP) Magical Damage. With Empowered, it can deal up to 753.6%~1,507.2% (633.6%~1,267.2% in PvP) Magical Damage.
- Nasod Armor combos can only be activated if a target was hit within your screen.
- After the shots hit the target, they will just fly forward in the direction it hit the target.
- In some cases, if the target is invulnerable but returns to being vulnerable shortly after Pulse Cannon was used, it is possible for the shots to fly all the way back to the target. However, the player will not be able to link to Nasod Armor Combos, even if the shots do hit an enemy.
- This skill usually only hits enemies that are in front of the player. Occasionally, some of the shots will hit an enemy if they are behind you.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/26/2013 | - |
▲ Lock-on range increased. | |
03/13/2014 | - |
▲ Damage increased. | |
02/04/2016 | 03/16/2016 |
▼ MP Usage increased. | |
|
▼ Damage decreased. ▼ Using it unawakened doesn't lock on to targets that are certain distance away. | ||
04/21/2016 | 05/18/2016 |
| |
01/12/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▼ Damage decreased. | |
06/14/2018 | 06/27/2018 |
▲ Damage increased. | |
07/18/2019 | 08/14/2019 |
▲ Projectile moving speed increased. |
Alternative Names