Sword Knight
From Elwiki
Sword Knight
Overall usefulness
Great at combos, one of the best team players, not that great on bosses.
Pros:
- Much better combo styles, even for beginners
- You gain much more mp because combos are more easily chained
- You also gain a passive named Vitality, gaining you 6 mp per hit instead of 5, not much, but with all of your hits, you can get like 10 extra mp than normally.
- You have another passive named Strong Body which gives you an extra 10% HP outside of the 50% max you can get. Meaning you have a 10% extra bonus than any other character.
- Being short, believe it or not, being short is very good, there are some bosses that will lose around 1/3 of their move set because they just can't hit you with it, though that is still only viable for maybe 4 bosses.
- He gains a field skill that makes it easily hit most every mob in the screen.
- Pvp type character, great in pvp once you know how to use him.
- Armor Break, seriously
Cons:
- No normal range move, lowest costing long range move is 180 MP.
- Really bad at 4X field, though decent at boss.
New moves
Combos
If you want to know how to combo well with Sword Knight, it's best to search Pandamaare on youtube, which is me. This is a link to basic combos Elsword Combos, everything else is basic practice.
Skills
If you want to know how damage works, go here Damage
Armor Break (LOCKED) | ||
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File:Armor Break.jpg | MP Usage: | 30 MP |
Cooldown: | 10 seconds | |
Skill Description: | Bashes, which breaks, the enemy's armor(pretty self-explanatory). | |
Skill Mastery: | 400% Physical Damage | |
Info: | It's pretty good on everything. |
Air Slash | ||
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File:Air SLash.jpg | MP Usage: | 110 MP |
Cooldown: | 3 seconds | |
Skill Description: | Two slashes, one straight, one uppercut/lunge. | |
Skill Mastery: | 463%*2 physical damage | |
Info: | Two slashes, one straight, one uppercut/lunge, it's like mega slash, divide damage by two, then double it because of two hits. However, it does have some benfits, such as combo chaining. It can also be used for true infinite combos, though that is more of an advanced tactic. It can also bring you closer to your opponent, closening the gap and free hit which, like I said before, can be chained to a normal combo. In short, good combo opener, just like passive counter with passive, though that is more with luck and somewhat of skill. |
= | Spiral Blast | |
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File:Spiral Blast.jpg | MP Usage: | 180 MP |
Cooldown: | 6 seconds | |
Skill Description: | One slash, then creates an flare wave which does 7 hits. | |
Skill Mastery: | 532% Physical Damage(Slash) and 7*346% Magical Damage(flare wave) | |
Info: | It's a mob hitter move, mostly when you have too many mobs to handle, it's great choice for your slot. You can also use this for combo chaining, though it doesn't always work since the hits are somewhat variable depending on the opponents movement. Note, this is not a combo opener, you can dodge this move pretty easily if the initial hit doesn't hit since you can jump over at most, or at least just take 1/3 hits. |
Windmill (LOCKED) | ||
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File:Windmill.jpg | MP Usage: | 200 MP |
Cooldown: | 10 seconds | |
Skill Description: | Makes you spin, and stay stoic, hits increase during awakening. | |
Skill Mastery: | 93% Physical damage (40 hits(in awakening) | |
Info: | Great at 4-5. Though it's mostly a very noob move(you can easily get out of it, if you're good atcomboing, you can outdamage just by combo usage), if you want to be known as pro, stay clear from this skill. In short, it's a lulz move. Though it says 93%, it actually lowers if you use awakening with it. |
Armageddon Blade | ||
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File:Arma Blade.jpg | MP Usage: | 300 MP |
Cooldown: | 30 seconds | |
Skill Description: | Initial Strike(good chance of auto hit), then makes youe sword longer for 15 seconds(20 seconds in awakening). | |
Skill Mastery: | I don't have it maxed, nor do I plan to, somebody else will have to do it | |
Info: | Makes your sword longer, much longer(For a visual, just search it in youtube). Field and PvP move, in pvp, if you have the MP for it in MP and you're sure they don't have enough MP to use a powerful skill, use this and create some chaos -_-. |
Double Slash (LOCKED) | ||
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File:Double SLash.jpg | MP Usage: | 300 MP |
Cooldown: | 30 seconds | |
Skill Description: | Boss move, one arc slash followed by a meteor that now does 7 hits((used to do 14-15), now all physical). | |
Skill Mastery: | 1422% Physical damage (initial hit), 533% Magical damage (7 hits) | |
Info: | I suggest not using points in this, while it is much easier to use, the damage it does is somewhat dissatisfying. |
Passives:
Strong Body
10% total HP increase. This is not part of the 50% HP maximum limit.
This is completely irrelevant from that. Which means that you can gain 60% HP in the end.
Vitality
It gives you 6 MP per hit instead of 5
Characters
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Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
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Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
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Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
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Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
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Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
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Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
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Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
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Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
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Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
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Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
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Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
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Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
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Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
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Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |