Heart of Behemoth

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Heart of Behemoth

After saving the wind priestess Anudran, the El-team pursues Karis, who has escaped deeper into the behemoth. Upon reaching the core of the behemoth, they face Karis' true form.

Map Layout

Mobs

Dark Trock Race: Trocks have been corrupted by Succubus magic, giving them a boost in power.
Living Trock Race: (Not sure what happen to them, but they only spawn from tentacles.)
Living Caskey: (Not sure what happen to them, but they only spawn from tentacles.)
Waldomination: (Not sure what happen to them, but they only spawn from large tentacles.)
Slayer: Anu?: A hybrid Waldo enhanced by Succubus magic.
Incubus: Iccus: Iccus will use his claws and Incubus magic to deal damage.
Succubus: Eris: Eris will stay airborne while using Succubus magic and bats for ranged support.
Bomberlord: This demon will hover above you and drop Bombers on the field. Will explode when defeated.
Bomber: Demons that drop from Bomberlord. They will latch onto you and explode.

Miniboss : Incubus : Inculord

A larger, more dangerous Incubus that uses enhanced magic to deal damage.

Moves:

Miniboss : Slayer : Anu

A larger, more evolved hybrid Waldo enhanced by Succubus magic. Uses magic and claws to deal damage..

Moves:

  • Dark Fury: Anu envelopes his claws in a dark aura and slashes rapidly.
  • Mad Rush: Anu will charge forward and damage anyone until he stops.

Miniboss : Succubus : Erilot

A larger, blonde haired Succubus that uses enhanced magic to deal damage.

Moves:

  • Screech: She will emit an aura that will continuously damage you and induce Panic.
  • Bat Swarm: Erilot will summon numerous bats in the direction she is facing to damage you.
  • Heart Summon: Multiple hearts will envelope Erilot, then home in on you.

Miniboss : Fierce Waldomination

(Same problem with Living Trocks, not sure what happen to him.)

Moves:

  • Flare Strike: Fire will envelope his weapon and he will either knock you away or perform a heavy hitstun.
  • Ground Impact: He will smash his weapon into the ground and cause a quake, damaging anyone in front of him.
  • Bomber Summon: Multiple Bombers will leap off of Waldo and assist him.

Obstacles

Crimson Eggs: Crimson Eggs will spawn Waldominations.

  • It only spawns once when Karis Health fall below 32 life bars and spawns more frequently if Karis' health falls below 11 life bars.

Crimson Eggs - Reverse: Instead of spawning mobs, these will spew poison.
Tentacles: These tentacles are aggressive and will spawn in groups, attacking players that get too close. The larger versions have stoic and do more damage.
Tentacle Pillar: This tentacle is passive, but it will spawn Living Trocks and Caskeys. The larger version has more health and spawns mobs along with Waldominations more frequently.
Behemoth's Trachea: These will spawn Crimson Eggs.
Encroaching Tentacle: A tentacle will lash out of Behemoth's organs, plant itself on the field, and spawn aggressive tentacles. The larger version summons the large aggressive tentacles.
Tentacle Core: The core is connected and protected by Karis. It can summon Crimson Eggs, tentacles, and pillars.

  • It will spawn entities more frequently the more Karis' health drops.
  • It will retract and spawn pillars if Karis' health falls below a certain point (~28 life bars only spawns 2 Tentacle Pillarand ~15 bars spawns 2 more Tentacle Pillar but there's a bug which only 2 Tentacle Pillar will spawn at 15 life bars when she immediately resume attacking after she retract core at 28 life bars).

Boss : Karis True Form

Moves

Void Blast: Fires a simple void ball toward the ground that explodes upon impact.

  • This is her main attack while her health is high.

Homing Void Balls: Creates 6 homing void balls and launches them towards the players.

  • This move usually only use after depleting her about 32 life bars.

Aerial Detonations: Multiple explosions occur in the air, deals enormous damage to anyone caught in it. One of Death Scythe's part move.

  • Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map.
  • Mana breaking is strongly suggested if being hit is unavoidable but must be done after the secondary explosions start, otherwise they will all hit at once after the invincibility frames from mana break end.

Berserk (~11 bars): The columns of flesh will shoot out the ground but the core will not retract. Karis will continuously attack, often using multiple skills at the same time.

  • Karis will become more aggressive after this.

Death Scythe: Summons 6 giant scythes to strike the stage which erupt fountains of dark energy launching players hit upwards.

  • Usage of this attack will be signaled with an onscreen danger warning.
  • She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack.

Death Strike: Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.

  • This move usually only use after she use Retract Core at 28 life bars.
  • Usage of this attack will be signaled with an onscreen danger warning.
  • She will tend to use this more as her health drops, especially after whenever she retracts the core.

Information

  • Has roughly 20 million HP spread across 40 lifebars on Very Hard

Strategy


Music

Dungeon

music061_stage

Boss

music062_boss


Videos

Deadly Chaser Run
Sakra Devanam Run
Party Run

Gallery

Trivia

  • The boss theme is a remix of the boss theme against the Dark Nephilim in 5-6,the theme itself is the same but with some instruments changes and alterations.


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
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  • Miscellaneous