Code: Architecture

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Revision as of 15:46, 11 April 2010 by T.A. (talk | contribs) (→‎Skills)
File:C A.jpg

Eve : Code Architecture

  • Age : Unknown
  • Weapon : Nasod Gear
  • Specialty : Code Architecture relies on the Guardian of Nasod, Oberon, for support in her battles.

Background History

Gameplay

Code Architecture is pretty hard to maneuver than the other starting characters, but can be mastered in no time. Almost all of her skills and moves involves her using Oberon for support. Like her 1st job, Code A can glide in the air for at most 2 times, making her very agile and can evade enemies' attacks.

Combos

  • Combos


1) Attack Combo


A continuation of Eve's 1st job lightning orb skill, at the end of her second orb, she summons Oberon to deal the finishing blow, causing more than 15 hits, making it very useful for Awakening collection and score collection. It knock backs the enemies.causes Knockdown

2) Jump Dash Combo


A continuation of Eve's 1st job lightning orb skill, at the end of the lightning orb animation, Oberon appears over Eve's head to deal the finishing blow, plundering the enemies to the floor for a high damage. This doesn't knock down the enemies.

3) Launch Attack Combo


A continuation of Eve's 1st job basic attack, at the end of her attack sequence, Oberon appears over Eve's head to deal the finishing blow, plundering the enemies to the floor. This does not knock down the enemies.


  • Continuation Combos

(>>^xz) + (>>^xz) + so on - This is very easy to do, and does not need any training to do, no need for additional attack speed to make it effective. The damage is high and can render the opponent paralyzed if done in succession. Though it can be pretty hard to do at first since you have to aim at the height of the enemy; if the enemy is short, it is harder to succeed. This combo doesn't build up your mp very well, since you need mp to launch the orb too.

(zzz) + (>>^xz) - This can be a little hard to do at first and can be messed up pretty easy, this is almost like the top although the dps may be lower, but this can build up your mp pretty nicely, and can also stock up on your combo gauge for more score.

(zzz (down) zz) + (>>^z) + (zzz) (up to you) - This is actually pretty nice if you need to get away from something at the same time, it builds up your mp very nicely as it does not require mp to be used.

Skills

  • Passives


File:CAPassive1.png

Skill name: Queen's Pride

Description: Increases damage dealt by all Dimension Link/Oberon skills

Skill name: Electronball Study

Description: Electronball Study increases the range of the electronballs

File:CAPassive3.png

Skill name: Queen's Potential

Description: Increases the maximum amount of MP, and decreases the MP consumption of electronballs


  • Actives


Skill name: Oberon Guard

MP usage: 30 MP

Cooldown: 6 seconds

Skill Description: Calls Oberon to create a barrier that damages and knock backs enemies who come in contact with it. It lasts about 6 seconds and has a height of 4M, and can be re-summoned immediately after it disappears. This skill starts with a physical damage when being called, and becomes magical when in contact with the barrier. It is a special skill that needs to be unlocked.


  • Special Actives


File:CASActive5.png

Skill name: Surface Cutting

MP usage: 100 MP

Cooldown: 3 seconds

Skill Description: Summons Oberon who then proceeds to slash the enemies for 3 times, causing minimal damage. This skill is physical. This skill knocks the enemies down.

This skill is mostly for comboing purposes, it also has a unique ability to stall and act as a wall towards a berserked boss. It's a very useful skill, however, there are 4 other more useful skills so this one will bu cut off later

File:CASActive4.png

Skill name: Sonic Wave

MP usage: 200 MP

Cooldown: 10 seconds

Skill Description: Summons Oberon who appears from the ground, launches the enemies into the air, and slash the enemies in a crescent style. This skill is physical. This skill knocks the enemies down.

File:CASActive2.png

Skill name: Space Wrench

MP usage: 200 MP

Cooldown: 10 seconds

Skill Description: Summons Oberon to cast a crossed wave that moves and continues to do multiple damage to enemies, causing them to get knocked down. This skill is magical, and can also be used while jumping. It is a special skill that needs to be unlocked.

Skill name: Genocide Ripper

MP usage: 300 MP

Cooldown: 30 seconds

Skill Description: Calls Oberon to continuously do multiple slashes in a certain area at fast speed. Awakening mode allows Oberon to do a greater amount of slashes, but at a lower damage. This skill is physical.



Image Heaven's Fist (LOCKED)
File:CASActive1.png MP Usage: 300 MP
Cooldown: 30 seconds
Skill Description: A 1-hit Special Active. Eve summons a giant Nasod fist that pounds the ground with devastating force to smash opponents, temporarily stunning them. Land-based opponents who are not directly hit by the fist will receive damage from an apparent shockwave that launches them into the air.
Skill Mastery: (5SP) The fist deals 3759% physical damage, stunning for 3 seconds while the shockwave deals 752% physical damage. (5017% and 1004% in Awakening)
Prerequisites: 70SP invested in skill tree
Additional Info: Being a 1-hit skill and fairly easy to aim, Heaven's Fist has its advantages in PvP compared to Genocide Ripper. The shockwave does not stun and has no effect on airborne opponents. It's range is large, but does not cover the whole room.




Characters