Input
|
Knockdown value
|
Type
|
Z
|
7
|
-
|
ZZ
|
7
|
-
|
ZZZ
|
15
|
-
|
ZZZZ
|
0
|
LA2
|
ZZZX
|
0
|
-
|
0 * 5
|
-
|
0
|
LA3
|
ZZ↓Z
|
15
|
LA, LR
|
ZZ↓ZZ
|
0
|
LA3
|
X
|
15
|
-
|
XX
|
7 + 8
|
-
|
XXX
|
0
|
LA3
|
XXZ
|
2 * 4
|
-
|
XXZX
|
0 * 5
|
-
|
0
|
LA3
|
↑↓
|
20
|
LA
|
↑Z
|
15
|
-
|
↑X
|
0
|
LA2
|
→→Z
|
7
|
LA
|
→→X
|
7
|
LA3
|
0
|
LA1
|
→→↑Z
|
20
|
-
|
→→↑ZZ
|
0
|
LA, LR
|
0
|
LA
|
→→↑X
|
0
|
LA3
|
Reload
|
0
|
-
|
Siege Shelling Ready
|
0 (10 awakened)
|
-
|
Siege Shelling Z
|
15
|
-
|
Siege Shelling X
|
0 * 5
|
LR
|
0
|
LA3, LR
|
|
Input
|
Knockdown value
|
Type
|
100%
|
Lv.16
|
ZZX
|
0 + 0
|
0 + 0
|
-
|
25
|
21.25
|
LA3
|
→→Z
|
7
|
5.98
|
-
|
→→ZZ
|
0
|
0
|
-
|
→→ZZZ
|
20
|
17
|
LA
|
→→↑ZX
|
0
|
0
|
P
|
→→↑ZXX
|
7
|
5.95
|
KD
|
Heavy Stance X
|
0
|
0
|
-
|
Leap Attack
|
0
|
0
|
LA3
|
0
|
0
|
LA
|
|
Input
|
Knockdown value
|
Type
|
100%
|
Lv.16
|
↑↓Z Leap Attack Z
|
0
|
0
|
LR
|
↑↓ZZ Leap Attack ZZ
|
7
|
5.95
|
-
|
0
|
0
|
LA
|
→→X
|
15
|
12.75
|
P
|
0
|
0
|
-
|
→→XZ
|
10
|
8.5
|
-
|
→→XZZ
|
0 * 5
|
0 * 5
|
-
|
→→XZZZ
|
20
|
17
|
LA
|
→→XZZX
|
0
|
0
|
KD
|
Sudden Burster
|
0
|
0
|
-
|
0 * 3
|
0 * 3
|
LR
|
↑↓ Quake
|
15
|
15
|
-
|
|
Input
|
Knockdown value
|
Type
|
100%
|
Lv.6
|
XZ
|
?
|
?
|
-
|
? * 3
|
? * 3
|
-
|
XZZ
|
?
|
?
|
LA1
|
→→X
|
15
|
10.5
|
P
|
0
|
0
|
-
|
→→XX
|
10 * 2
|
7 * 2
|
-
|
→→XXX
|
10
|
7
|
LA1
|
→→↑X~X
|
10
|
7
|
-
|
Head Shot
|
0
|
0
|
-
|
Aiming Shot
|
0
|
0
|
LA3, LR
|
|
Input
|
Knockdown value
|
Type
|
100%
|
Lv.6
|
X
|
0
|
0
|
-
|
10
|
7
|
-
|
ZZX
|
0
|
0
|
LA
|
ZZXX
|
0 * 10
|
0 * 10
|
LA2, LR
|
50
|
35
|
LA3, LR
|
ZZXXX
|
0
|
0
|
LR
|
15
|
10.5
|
LA3, LR
|
Rumble Shot
|
0
|
0
|
-
|
Leg Shot
|
0
|
0
|
-
|
|
|
|