Modified Warhead
From Elwiki
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Shelling Guardian | Lv. 20 | 25 | 3 |
Skill Information
Skill Level | Required Level | Attack Increase | Knockdown Reduction |
MP gain per shot (Siege/Mobile Shelling) |
---|---|---|---|---|
1 | 25 | 5% | 2 | 1 |
2 | 2.3 | 1.1 | ||
3 | 26 | 6% | 2.6 | 1.2 |
4 | 29 | 2.8 | 1.3 | |
5 | 32 | 7% | 3.1 | 1.4 |
6 | 35 | 3.4 | 1.5 | |
7 | 38 | 8% | 3.7 | 1.6 |
8 | 41 | 3.9 | 1.7 | |
9 | 44 | 9% | 4.2 | 1.8 |
10 | 47 | 4.5 | 1.9 | |
11 | 50 | 10% | 4.8 | 2 |
12 | 53 | 5 | 2.1 | |
13 | 56 | 11% | 5.3 | 2.2 |
14 | 59 | 5.6 | 2.3 | |
15 | 62 | 12% | 5.9 | 2.4 |
16 | 65 | 6.1 | 2.5 | |
17 | 68 | 13% | 6.4 | 2.6 |
18 | 71 | 6.7 | 2.7 |
Tips and Details
- The attack increase only applies to combos and special actives that use cannonballs, Siege Shelling, and Mobile Shelling. Actives like Mark of Commander are unaffected.
- Let it be noted that unlike other knockdown reduction passives that decrease the knockdown given by attacks. Converted Warhead instead will cause cannonballs and Siege Shelling to actually lowers the knockdown of the enemy.
Trivia
- In NA, this passive is renamed to Modified Warhead.
Updates
- 11/7/2013 KR
- MP gain from Siege Shelling/Mobile Shelling added.
- NA