Stasis Field
From Elwiki
File:AddSkill13.png File:AddSkill14.png |
[Special Active] Generate an electric aura. Within 15 seconds you can choose either to detonate the aura or let it disappear.
If the aura is not detonated, certain amount of MP will be replenished. |
DP Skill Recovery
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Nasod Armor Command Link
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Requirements
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Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 | Conqueror |
Skill Information
Skill Level | Level Required | Summon Damage (Magical) |
Explosion | MP Replenished | Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Damage (Magical) | Size | |||||||
1 | 40 | 316% | 2986% ~ 4479% | ~150% | 100 ~ 200 | 15 Seconds | 300 MP | 23 Seconds |
2 | 326% | 3083% ~ 4625% | ||||||
3 | 41 | 337% | 3180% ~ 4770% | |||||
4 | 44 | 347% | 3277% ~ 4916% | |||||
5 | 47 | 357% | 3374% ~ 5061% | |||||
6 | 50 | 367% | 3471% ~ 5207% | |||||
7 | 53 | 378% | 3568% ~ 5352% | |||||
8 | 56 | 388% | 3665% ~ 5498% | |||||
9 | 59 | 398% | 3762% ~ 5644% | |||||
10 | 62 | 408% | 3859% ~ 5789% | |||||
11 | 65 | 419% | 3956% ~ 5935% | |||||
12 | 68 | 429% | 4053% ~ 6080% | |||||
13 | 71 | 439% | 4151% ~ 6226% | |||||
14 | 74 | 450% | 4248% ~ 6371% | |||||
15 | 77 | 460% | 4345% ~ 6517% | |||||
16 | 80 | 470% | 4442% ~ 6663% | |||||
17 | 83 | 480% | 4539% ~ 6808% |
Skill Note
Name: Double Reaction Structure (이중 반응 구조체)
Description: Collects energy when hitting and being hit to increase damage up to maximum 2x. (Size doesn't increase further than 150%)
Tips and Details
- Statis Field can be detonated even while being attacked or knocked-down.
- If the detonation hits an enemy while you're knocked-down, you can immediately start Nasod Armor Combos
- The range of explosion covers about the whole screen.
- Statis Field charge is a percentage increase equivalent to the total damage inflicted/received divided by the user's maximum HP.
- Detonation and MP recovery charge at different rates and have different max charge values.
- MP recovery charges at a rate 3 times greater than the detonation damage increase.
- Detonation damage can be increased by a maximum of 50%.
- MP recovery can be increase by a maximum of 100%.
- The initial summon damage counts toward the charge.
- Detonation and MP recovery charge at different rates and have different max charge values.
- Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation.
Updates
- 01/16/2014 KR
- Duration increased to 15 seconds
- Detonation can only be activated after 5 seconds of summoning.
- 03/13/2014 KR
- MP Usage increased from 250 MP to 300 MP.
- Damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 스테이 시스 필드 | Stasis Field |
Japan | ステイシスフィールド | Stasis Field |
France | Champ de stase | Stasis field |
United Kingdom | Stasis Field | |
Brazil | Campo de Estabilidade | Stability Field |