Delayed Fire
From Elwiki
Requirements
Night Watcher |
Skill Information
Skill Level | Initial Damage | 'Twigs' Damage Increase | Total Stack Damage Per Stack |
Number of Stacks | MP Usage | Cool Down |
1 | 33% | 100% | 5% | 5 | 30 MP | 4 seconds |
2 | 50% | 150% | 10% | |||
3 | 67% | 200% | 15% | |||
4 | 83% | 250% | 20% | |||
5(M) | 100% | 300% | 25% |
Tips and Details
- After you activated the skill(your hand glow), shooting the >>^X shot will become a trap if it hits the ground.
Trivia
- While active, Rena hands will glow, and you cannot recharge MP by standing still.
- If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it. Furthermore, any twigs fired into the ground with >>^X with the Active activated will act like Explosion Traps and will stay on the ground. They can be remote detonated by using the Active again.
- Explosion Traps will no longer explode on impact with the Active activated. Unactivated traps surrounding the target will also detonate when the skill is pressed again.
- Though the active only allows 5 stacks, there are image files for up to 10 stacks.
- Only you will be able to see the amount of stacks. Although the victim can tell if they're still tagged with the Active from the leaves that occasionally pop out from them.