Story/Sander
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< Story
Sander
Chapter 14: The Secret Truth
- Ch.14 #05: Nest Hunting
- Objective:
- Garpai Rock, "Any Difficulty"
- Steel Wind Kelaino: Kelaino (Garpai Rock, "Any Difficulty")
- Description: The priestess was kidnapped by the leader of the Harpies, Kelaino. We need to find and rescue the priestess from the windy zone Garpai Rock.
- Quest accepted dialogue:
- Emirate: Garpai Rock...We need to go there and investigate...I heard the Wind Priestess was kidnapped by a Harpy with giant golden wings. According to the adventurers, they have colorful ornaments...
- Vapor: Hmm...Kelaino herself has a strong presence and pride.
- Emirate: Kel...aino? They all have similar names...
- Vapor: Steel Wing Kelaino...Strongest Harpy of Garpai Rock...She's the leader of the Harpies...Harpies...I can't believe they have joined forces with Trocks...What is going on?
- Emirate: Please go to Garpai Rock where the harpy named Kelaino lives. We need your help adventurer. Please find the Priestess. We are worried about the rock and ridged terrain of Garpai Rock...
- Quest cleared dialogue:
- Emirate: What do you think? Did you find the whereabouts of the Priestess? We need to find her as soon as possible...
- Elsword/Raven/Eve/Ara: Yes we know...but we can't find her...
- Emirate: Hmm...this is a really big problem...
- Rewards:
- ED: 654600
- EXP: 403190
- Item: Armor Enhancement Stone Lv. 6 x10
- Ch.14 #06: Promises of the Past
- Objective:
- Garpai Rock, "Hard or Higher"
- Defeat Kelaino (Garpai Rock, "Hard or Higher") 0/1
- Description: Considering the area of Garpai Rock, it may be impossible to pick up the trail. Granny Vapor wants us to find the Symbol of Promise from Kelaino who resides in Garpai Rock. The task may be difficult but there's no time to waste. We must proceed.
- Quest accepted dialogue:
- Emirate: Granny Vapor, there are no traces of the Priestess at Garpai Rock. What could've happened?
- Vapor: Could they have moved her to another area? It might be too late...Then there's no other way, then can you show this to Kelaino and bring her back here? If she saw this, Kelaino would...
- Emirate: Steel Wing Kelaino? What is this for?
- Vapor: Before you came, Harpy feathers were sold at an expensive price...
- Emirate: Harpy feathers are a top-notch product...
- Vapor: Indeed...Harpies are hunted just for their feathers...This angered the harpies and they actually attacked the village and towns...from then it was decided that harpy feathers were to be a banned item...With the ban on hunting harpies for feathers...Kelaino also agreed to stop attacking our village. This is the Symbol of Promise...with this...Kelaino should come to compromise.
- Quest cleared dialogue:
- Vapor: Thank you for coming! Kelaino, you haven't changed one bit...
- Kelaino: You bold humans!! You have the audacity to show that symbol to me...Trusting humans was a mistake!!
- Vapor: Breaking a promise! What is she talking about?
- Rewards:
- ED: 654600
- EXP: 403190
- Item: +0 Advanced Hamel Explorer Top Piece
- Ch.14 #07: Dangerous! Back up!
- Objective:
- Garpai Rock, "Hard or Higher"
- Aello (Garpai Rock, "Hard or Higher") 0/1
- Okypete (Garpai Rock, "Hard or Higher") 0/1
- Description: We're not sure why, but the harpies are very hostile towards the residents of Sander Village. A messenger from Sander Village that is sent to Caluso Village is in trouble. We need to stop the harpies from harming the messenger in Garpai Rock.
- Quest accepted dialogue:
- Kelaino: You humans! Didn't you promise to not hunt harpies!? We recently found a dead harpy whose body was brutally stripped of its feathers. You humans are still hunting us for feathers!
- Emirate: Nonsense!! For the past 3 years, harpy feathers have not been traded in Sander. I cross my heart...that is the truth.
- Kelaino: Rubbish...human foot prints were found near the harpy corpse. Also...the winds are changing...it's all your fault. We will never be deceived again. Now no human will pass through Garpai alive. Aello and Okypete will rip you to pieces.
- Emirate: I...can't believe it...Oh no...the messenger should be passing through Garpai by now...
- Vapor: Calm down rookie! Go to Garpai Rock and defeat Aello and Okypete! It won't be difficult to find the Gold and Dark Twin harpies! Emirate we need to talk!
- Quest cleared dialogue:
- Emirate: I swear...there have been no harpy feathers here. Granny Vapor, as you know, harpy feathers are not only prohibited but everything going in and out of the village is checked. Harpy feathers have never had a chance to come in this village.
- Vapor: Really? Unless someone wants to frame us and lure the harpies into being their ally. And the story about the winds...Do you have any idea?
- Emirate: I've never heard about that...Hmm...the power of the winds...Ah, welcome adventurer! Where is the messenger? Is he safe?!
- Elsword: Don't worry! He's a little hurt but fine...However he couldn't get past Garpai Rock.
- Emirate: That's a relief...The news of the Priestess should've been delivered to the Caluso Tribe.
- Vapor: Obviously someone is trying to make Sander and the harpies fight each other...I don't exactly know why...and what is the relationship with the power of winds...
- Rewards:
- ED: 654600
- EXP: 403190
- Item: Weapon Enhancement Stone Lv. 6 x5
- Ch.14 #08: [Dungeon] Exposed Truth
- Objective:
- Garpai Rock, 'Very Hard'
- Defeat Kelaino (Garpai Rock, 'Very Hard') 0/1
- Description: According to Emirate, there's been a misunderstanding with Kelaino and the harpies. In the Sander Village, Harpy Feathers are illegal items to possess. Granny Vapor is concerned about the imbalance of wind and asks if you can talk to Kelaino at Garpai Rock. Of course, it won't be an easy task to tackle.
- Quest accepted dialogue:
- Vapor: It looks like this is a big misunderstanding with Kelaino... Because of this... our message was never delivered to the Caluso Tribe... It's a total mess!
- Emirate: It's too early to give up. Surely, there will be a way to resolve this misunderstanding. Sometimes two heads are better than one.
- Vapor: Hey!! Who says I was giving up? Be quiet!! I need time to think. Aging slows down your thinking!! First of all, I think we'd better address our problem with Kelaino first. We need to talk to her again.
- Emirate: It won't be easy though... She won't easily want to talk to you...
- Vapor: Ah... you're suppose to focus your energy on those things.
- Emirate: (Didn't you just say you'd try..)
- Vapor: What are you doing!! Bring Kelaino to us right away!!
- Quest cleared dialogue:
- Kelaino: I don't believe humans will change!
- Vapor: Kelaino... I'm sorry it turned out this way... but we should talk aobut this... Considering our past..please listen to what I have to say.
- Kelaino: ...
- Vapor: I'm curious about a few things.. Why did you and the Trocks ally together? And what reason would you have to kidnap the Wind Priestess? Ah.... I investigated this while you were gone... Our village did not attack Harpies... don't you believe me? I will promise on the symbol of truth.
- Kelaino: ...
- Vapor: And..what do you mean by the power of wind has changed? Humans can not feel these subtle changes of wind.
- Kelaino: The wind is twirling in a odd way. It's a sign it is getting polluted. After the Harpies were invaded, a succubus came to see me. The succubus said the Sander Villagers attacked the Harpies and disturbed the El at the shrine. At this rate, the wind will be completely polluted, but they said it can be restored. So can you help rescue the Wind Priestess?
- Vapor: That's it!! Demons lurking around Elrios, we seem to be fortunate to be at the top of Kelaino Garpai. Demons want to pollute the El. That succumbus must be one of those Demons as well... That succubus must have taken the Wind Priestess away, not us!
- Kelaino: Could I have been mistaken!! Karis..how dare you...
- Vapor: So did the demon Karis take the Wind Priestess? Where did they take her?
- Kelaino: No. As soon as they brought her there, those Trocks dragged the Priestess away...
- Vapor: Hmm...
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Advanced Hamel Explorer Bottom Piece, Black Storm Crystal x 10
Chapter 15: The Predicted Misunderstanding
- Ch.15 #01: [Dungeon] Dark and Deep
- Objective:
- Trock's Lair, 'Any Difficulty'
- Defeat Guards (Rash Iron Trock, Trock's Lair, 'Any Difficulty') 0/10
- Trock Tribe Leader (Trock's Lair, 'Any Difficulty') 0/1
- Description: According to Kelaino, Trocks kidnapped the Wind Priestess and took her to the demon Karis in the Trock's Lair.
- Quest accepted dialogue:
- Vapor: The Priestess might be in Trock's Lair!! Emirate, do you know what you need to do?
- Emirate: Of course...Don't you worry! Adventurer! Go find Trock's Lair and rescue the Priestess. I'll head over to Caluso Tribal Village and send this message.
- Quest cleared dialogue:
- Vapor: Hmm. the Trocks have become increasingly violent ...it's like they're being controlled. It's going to be hard to find their lair with all the resistance we've encountered. Trocks usually follow their leaders orders...so somethings not right here...
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Advanced Hamel Explorer Weapon
- Ch.15 #02: [Dungeon] Chaotic Hideout
- Objective:
- Trock's Lair, 'Hard or Higher'
- Trock's Sample (Trock Race, Trock's Lair, 'Hard or Higher') 0/20
- Description: It's hard to navigate the Trock's Lair because the Trocks have become fiercely violent. Let's find materials to stabilize the Trocks with the help of Granny Vapor. Go get Trock Samples from the outskirts of Trock's Lair to create a stabilizer.
- Quest accepted dialogue:
- Vapor: Let's try to calm these Trock down and then we can search their lair. I'll make something to assist in calming them down... Go get me a Trock Sample so I can make a stabilizer.
- Quest cleared dialogue:
- Vapor: You did a good job...Hold on.
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Armor Enhancement Stone Lv.5 x 7, Armor Enhancement Stone Lv.6 x 8
- Ch.15 #03: [Dungeon] Demon Clues
- Objective:
- Trock's Lair, 'Hard or Higher'
- Chieftain Trockta (Trock's Lair, 'Hard or Higher') 0/1
- Description: With the stabilizer from Granny Vapor, the Trocks should become less violent! Calm the Trocks and explore the Trock's Lair.
- Quest accepted dialogue:
- Vapor: Okay, it's finished. This stabilizer should be able to calm those Trocks. We only need to sprinkle it on them, it shouldn't be too hard.
- Quest cleared dialogue:
- Vapor: How was your trip? Did you find where the Priestess is?
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Advanced Demon Raider Top Piece
- Ch.15 #04: [Dungeon] Crucial Clue 1
- Objective:
- Trock's Lair, 'Very Hard'
- Chieftain Trockta (Trock's Lair, 'Very Hard') 0/2
- Description: Using Granny Vapor's stabilizer, Trocks have calmed down and we have now explored the Trocks Lair. However, there is not a single evidence that leads to the Wind Priestess. I have a feeling that Chieftain Trockta may know something! Go talk to Chieftain Trockta in Trock's Lair using the language converter borrowed from Granny Vapor.
- Quest accepted dialogue:
- Eve The Priestess wasn't in the Trock's Lair. Let's ask Chieftain Trockta if he knows where she is. We can't understand what the Trocks are saying. I'll need the language converter that we used before.
- Vapor: This isn't hard to figure out ...the Wind Priestess isn't in Trock's Lair? Oh dear ...If the Caluso Tribe finds out about this...it'll be bad... There is no news from the newly appointed Chief of Caluso Village... I'm getting worried... Find the whereabouts of the Wind Priestess from Chieftain Trockta immediately.
- Eve: Ignorant Trocks..It won't be long before we meet again...We will meet again soon...
- Quest cleared dialogue:
- Trockta: Trock!? Trock!!... You...are a strong human.. Trock!!
- Eve: Have to come to your senses? Stabilizer..worked like a charm.
- Trockta: The Trock.. Trocks listens to the stronger ..They are the stronger ones... Trock! Karis took Priestess..I'm scared of demons..they are horrible bunch... Our home...woman...taken to native land...
- Eve: Trock's Native land...?
- Trockta: That's right... Trock...before us Trocks lived here... what you humans called Behemoth... our home. ...we came from Parugo Mountain. Demons mentioned that ...they will go there with Wind Priestess. They said they will find their native land..we followed the path....Trock. We were given this necklace as a gift ...But I do not remember if I wore it before. This is all that I know so far....Trock..has told you everything...So it's time to go..Let's go. Because of you bullies our lair is weak.... Trock...Trock.
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Weapon Enhancement Stone Lv.5 x 7, Weapon Enhancement Stone Lv.6 x 7, Black Storm Crystal x 42, Black Rock Weapon or Desert Storm Weapon
- Ch.15 #05: [Dungeon] Crucial Clue 2
- Objective:
- Let's visit Sander Villlage to chat with Vapor.
- Description: Chieftain Trock said that the demon Karis is taking the Wind Priestess to wake up the Behemoth. What happens when the Behemoth wakes up? What is the relationship between the Wind Priestess and Behemoth? There's a lot of things to think about, maybe Granny Vaporr knows something. Let's go see her.
- Quest accepted dialogue:
- Eve/Ara: The Wind Priestess is not in Trock's Lair...Parugo Mountain...Behemoth...and Priestess...How are they all connected? Let's first go ask Granny Vapor.
- Quest cleared dialogue:
- Vapor: Did the demons the Wind Priestess to Parugo Mountain? Behemoth is still in slumber and probably the Caluso Tribe is guarding it. What is the relationship with the Priestess and Behemoth...? Hmm..Ah, it's on the tip of my tongue.. memory falls when you get old...
- Eve/Ara: Yes, indeed. Awakening their home...a necklace worn by Chieftain Trockta...by any chance...does this have any connection to Behemoth?
- Vapor: The native land of Trocks...then..Behemoth! Awaken Behemoth? Is there a way to awake Behemoth after thousands of years...? Does this necklace belong to Chieftain Trockta? I feel a dark presence inside...
- Rewards:
- ED: 711600
- EXP: 442260
- Items: Advanced Demon Raider Bottom Piece
- Ch.15 #06: [Dungeon] Caluso Confusion
- Objective:
- Caluso Tribal Village, 'Any Difficulty'
- Caluso Elite Warriors (Caluso Tribal Village, 'Any Difficulty') 0/10
- Description: Emirate, the village chief, left to try to prevent a war with the Caluso Tribe and hasn't returned yet. With the current bad ties with the Caluso Tribe and Sander Village, this is a serious problem with Emirate mssing. Please go find out the whereabouts of Emirate in the Caluso Tribal Village.
- Quest accepted dialogue:
- Vapor: Guys! This is bad! In these ancient books I found something...! The necklace is engraved with demon symbols that can control minds. I had a hunch..so after researching all data on Behemoth...I can confirm it's true! Behemoth is the guardian of desert...it protects the Wind El and lies asleep, dormant in his mountain. We were once worried that the Caluso Tribe...Users of Wind...might be a threat to Behemoth and his protecting of the Wind El...and the Wind Priestess...It might all somehow be related... Emirate still hasn't returned..do you think the demons have their control on the Caluso Tribe as well? Nope...Great Battle Chief Karu doesn't associate with demons...Let's go find more information...go to Karu and see what he has to say.
- Quest cleared dialogue:
- Emirate: Wow, that was really a close call! We met with Great Battle Chief Karu...but he seems different, not his usual self..! His warriors tried to lock us up!
- Rewards:
- ED: 773400
- EXP: 485340
- Items: Armor Enhancement Stone Lv.6 x 12
- Ch.15 #07: [Dungeon] Demons Here...
- Objective:
- Caluso Tribal Village, 'Hard or Higher'
- Battle Chief Tuadin 0/1
- Battle Chief Vegar 0/1
- Battle Chief Baryon 0/1
- Battle Chief Tariq 0/1
- Description: Barely escaping danger, Emirate seems to think that something is different with Karu, the Great Chief of the Caluso Tribe. Granny Vapor suggests you visit Caluso Tribal Village once more to find out if they are being controlled by Dark El. Go find Great Battle Chief Karu and find out.
- Quest accepted dialogue:
- Vapor: Hmm...is Karu affected by the dark El as well...? Good job, young one, glad you're back safely...
- Emirate: Granny...oops... Sister Vapor! The dark El...Do you think that's why the Caluso Tribe is acting so weird?
- Vapor: (Tingle.!) Demons dealing with the Dark El...If you easily let them...you'll be easily controlled beyond your will! No...the Caluso Tribe controls the power of wind...it should be very difficult to be controlled by demons. I want you to go check the Caluso Tribal Village again It won't be easy...especially when dealing with his warriors. Also...the Great Battle Chief uses the power of wind as his will...he's strong and may cause a lot of trouble for you. We need to figure out another way to do this!
- Quest cleared dialogue:
- Vapor: Yeah, you are back unexpectedly! Why?
- Eve: We tried to talk to them but they started attacking us! They seem very similar to what happened to the Trocks...! I'm sure they're being controlled by the Dark El!
- Rewards:
- ED: 773400
- EXP: 485340
- Items: Advanced Demon Raider Gloves
- Ch.15 #08: [Dungeon] Aura of Wind
- Objective:
- Caluso Tribal Village, 'Hard or Higher'
- Wind Spirit (Enraged Sylphid, Caluso Tribal Village, 'Hard or Higher') 0/5
- Description: Granny Vapor asks you to collect Wind Spirit's from Enraged Sylphids in the Caluso Tribal Village to neutralize the Dark El energy. It won't be easy to collect them from the angry wind spirits but there's no time to waste. Let's hurry.
- Quest accepted dialogue:
- Vapor: Even a strong warrior like Great Battle Chief Karu can be controlled by this evil Dark El necklace... This has proven to be something I'm not quite sure how to handle. However, there might be a way to completely eliminate the Dark El energy...by using the power of wind! Collect Wind Spirits from Sylphids. Hurry, there's no time!
- Quest cleared dialogue:
- Vapor: This is enough Wind Spirit...! Please wait. (Flash-!) Yes! This can be used as a Dark El neutralizer. Use it on Great Battle Chief Karu...Once he's come to his senses...Let's talk to him.
- Rewards:
- ED: 773400
- EXP: 485340
- Items: Weapon Enhancement Stone Lv.6 x 11, Black Storm Crystal x 10
- Ch.15 #09: [Dungeon] Misunderstanding
- Objective:
- Caluso Tribal Village, 'Very Hard'
- Battle Chief Karu (Caluso Tribal Village, 'Very Hard') 0/3
- Description: Take the Dark El neutraling tool that Granny Vapor created to neutralize the Dark El controlling the Caluso Tribe in Caluso Tribal Village. Let's try to help Karu, the Great Battle Chief of the Caluso Tribe and track down the Wind Priestess.
- Quest accepted dialogue:
- Emirate: Wait for a minute! Great Battle Chief Karu was even brainwashed...he will not believe your words so easily! The Wind Priestess was kidnapped by demons...and Kelaino was decived by demons as well...Karu was even deceived too. I'm going with you, I will lend you a hand in persuading Karu.
- Vapor: Just be careful...! Because whatever happens...You are the town's mayor...don't let anything happen to you.
- Emirate: Don't worry ! Vapor...Sister!! I was once a mercenary! I'm tough enough to take care of myself. Please lead me to the Caluso Tribal Village.
- Quest cleared dialogue:
- Karu: !...Adventurers...I...tried...to stop...
- Eve: Chief Karu! You're being controlled by the evil forces of Karis! Snap out of it!?
- Karu: ...who? Are you? Are you here to steal my wind power...? These attacks are useless against my wind powered skills.
- Eve: Great Battle Chief Karu! You were being controlled by Karis! The necklace you're wearing is proof!
- Karu: ...with this necklace? This is just a token Karis gave me...hmm dark energy...ah..what a headache..even if it's true...it doesn't matter...I can overcome it with my willpower...
- Eve: Did you save yourself with your willpower?
- Karu: Karis mentioned that too..you adventurers had orders to kidnap Anduran...No mercy!
- Eve: You don't know anything about the outside world because you sit at the top of your throne all day! The world is corrupt and full of demons. This all happened because of those stupid demons!
- Karu: How can I believe you? Show me proof!
- Emirate: I can prove it!
- Karu: Emirate...! What brings you here!
- Emirate: That is true. So you have no memory of when I visited the village! That is proof you are being controlled by the demons. Do you recognize this? It is Kelaino's feather!
- Karu: Hmm...! You can only get grey feathers from Kelaino... But what is the relationship between her and the demons?
- Emirate: It was that succubus who disturbed the Harpies by tampering with the El's energy. It made the harpies disorientated and amidst the chaos. They appeared with Kelaino and kidnapped the Wind Priestess and tricked us... tell us they would stablize the El's energy! On top of that, they captured killed them. Then they falsely charged us for trying to sell harpy feathers. This could have lead to a full-fledged war. But thanks to the adventurers, the misunderstanding was resolved and we learned that the demosn were behind all of this. The grey feather was the symbol of reconiliation received from Kelaino. Don't you think what happened to Sander and the Caluso Tribe is the same? Don't get tricked by that succubus!
- Karu: Indeed..! The wind energy is so unstable..! This is rocking, trembling and shaking like crazy..! This phenomenon...is the same thing that happened to us when were trying to settle... The same feeling we discovered when Behemoth woke up..? No way that is true..!!
- Eve: That is true!! I heard from Chieftain Trocka at the Trock's Lair! The demons want to revive Behemoth! So they said they kidnapped the Priestess and took her to the Parugo Mountain. What is the relationship between the Wind Priestess and Behemoth's awakening? Does Karu know why?
- Karu: What...!? Wake up Behemoth!? Karis..you tricked me...! I was blind with ignorance and believed the words of you demons. Behemoth gave up everything and sealed himself up...! To unlock the seal, the soul of the Wind Priestess is required! Behemoth's resurrection also means death...! We should at least stop the resurrection from happening!
- Emirate: Great Battle Chief Karu...We are looking for the Wind Priestess with the help of these adventurers to resolve the misunderstanding with the Caluso Tribe. Let's join hands to stop Sander's crisis.
- Karu: Without the Wind Priestess....I am the only one who can maintain the balance in the village using the power of wind...! Therefore, I can never leave here.. The Caluso Tribe's warriors will fight against the demons and do their utmost best to find Anduran! Adventurer..! Please come and help us...!
- Eve: I'ts good we resolved our conflicts. Let's take care of our problem with the Priestess now.
- Rewards:
- ED: 773400
- EXP: 310780
- Items: Advanced Demon Raider Shoes, Black Storm Crystal x 10
Chapter 16: Soul of the Wind
- Ch.16 #01: [Field] Legend of Behemoth
- Objective:
- Enter Sandtilus Grave
- Collect Wind Stones (Mutant Trocks, Sandtilus Grave) 0/20
- Description: The legendary Behemoth we only heard about, is about to be awakened! In order to battle against Behemoth, we need to the Caluso Tribe's legendary flying ship. To operate the flying ship, we need fuel. Bring back Wind Stones from the Trocks in Sandtilus Grave
- Quest accepted dialogue:
- Vapor: So that's how it turned out! Chief Karu adores Anduran...
- Emirate: The misunderstanding with the Caluso Tribe is resolved..but what do we do now? What if Behemoth awakens...
- Vapor: It will be a big problem if he wakes up, but what if the demons use Dark El to control Behemoth. That would be even more dangerous! The fate of this desert, as well as the other continents will be doomed for sure! Can I ask a favor of you? Please go to Parugo and stop Behemoth from awakening! You are our only hope now.
- Veiga: We are in grave danger!! Parugo has become the lair of the demons!
- Vapor: You...?! The Caluso, the Chieftain? Speak up!
- Veiga: As the Chieftain, I tracked down Karis...and I finally reached Parugo. While searching the mountains, we were ambushed by demons...! We barely escaped them.
- Vapor: What!? I'm a step behind! Already..! Behemoth seems to have fallen into the hands of the demons!
- Veiga: Chief Karu urgently wants to hold talks regarding this matter. Go speak with the Chieftain from Caluso Tribe.
- Karu: Granny Vapor! It's Karu, the hero of the Caluso Tribe is here among us too! Our troops are too weak to go against Karis's army and Behemoth..!
- Vapor: Troops! We have reinforcements! We have news that a gigantic ship was buried in the Wind Stone Ruins. It seems that the ship is the legendary transportation vehicle of the Caluso Tribe..What would happen if we pull it out?
- Karu: An ancient means of transportation? No way..are you referring to the legendary airship? I thought it was ancient history..and you discovered it?
- Vapor: Yes, it's true. It's the airship used by the Ancient Caluso. They used wind power to steer it. We have assembled a group of specialists to dig up the ruins..But there is one problem! The power engine is still functional... But we have no wind power, we need to find Wind Stones now. we need to repair the exterior as well as get Wind Stone supplies. Can you lend a hand?
- Karu: Hmm..! We can gather Wind Stones...but to get the ship to fly again, we need large amounts of Wind Stones! Our reserve of Wind Stones won't be enough..!
- Vapor: Then can we produce more Wind Stones?
- Karu: That's easier said than done. It's not that easy! Wind Stones can't be produced with just nay type of condensed wind power! Stones are weathered by wind for centuries, so materials like these are hard to come by! There isn't much left from our supplies..Most of it was used for Caluso Tribal Village!
- Emirate: Wind Stones...By chance are you talking about the blue colored stones...?
- Veiga: Yes, that's right! They are high quality Wind Stones! They will work and produce power! But where did you get them from?
- Emirate: They were inside the bodies of Trocks from around the Wind Stone Ruins. They seem to be mutant Trocks that feed on the powers of Wind Stones!
- Karu: Then let's go collect Wind Stones from the Trocks around there! Can we ask for your help? The Wind Shaman of Caluso Tribe will help gather the rest of the Wind Stones.
- Quest cleared dialogue:
- Veiga: As far as I know, the airship is a legendary means of transportation...This is all I need to know! I'll tell the excavation team immediately. I heard you'll be on board too. Let's go together!
- Rewards:
- ED: 840100
- EXP: 336390
- Items: Advanced Demon Raider Weapon
- Ch.16 #02: [Dungeon] Dispatch!! Sandtilus! 1/2
- Objective:
- Sandtilus, 'Any Difficulty'
- Clear Sandtilus, 'Any Difficulty' 0/1
- Description: Finally the Sandtilus Ship rises above the sky!!! Protect the engine and fight off Karis's Army from the Sandtilus Ship!
- Quest accepted dialogue:
- Emirate: Sandtilus is filled with Caluso Tribe's and Sander's aspirations! With two transport ships, our Wind Shaman's magical powers, and our battle airship, we should be able to go against Behemoth, right?
- Veiga: Emirate, Our scouts say that Behemoth has started to move! We need to hurry!
- Emirate: Over and out! Dispatch right away! We finished some trial flights with the fuel you provided us with!!
- Veiga: Be careful! Flying demons ar appearing in hundreds. The transport ship will crash if the power engines are destroyed. Adventurer, we need your help to protect the engines!
- Quest cleared dialogue:
- Emirate: Good work! The power engine is charged to its maximum! Sandtilus!! Head towards Behemoth!! On full speed!!
- Rewards:
- ED: 840100
- EXP: 336390
- Items: Weapon Enhancement Lv.6 x 15
- Ch.16 #03: [Dungeon] Dispatch!! Sandtilus! 2/2
- Objective:
- Sandtilus, 'Hard or Higher'
- Clear Sandtilus, 'Hard or Higher' 0/2
- Description: Stop Behemoth's movement with the Sandtilus Ship's restraint machanism and fight off Karis's Army from the Sandtilus Ship!
- Quest accepted dialogue:
- Emirate: Magical Power Charged to 98%, now can mobilize the control device! The deck is in danger of demon attacks, operate the control device! Please!
- Quest cleared dialogue:
- Veiga: Good job! We have closed off Behemoth now!
- Rewards:
- ED: 840100
- EXP: 336390
- Items: Advanced Demon Subjugator Top Piece, Black Storm Crystal x 10
- Ch.16 #04: [Dungeon] Rescue the Wind Priestess
- Objective:
- Enter Sandtilus, 'Very Hard'
- Clear Sandtilus, 'Very Hard' 0/2
- Description: You can sense the Priestess within the Behemoth's Heart! Head to Behemoth's heart win the Sandtilus Ship!
- Quest accepted dialogue:
- Veiga: For real!? The Priestess's spirit resides in the heart of Behemoth!
- Emirate: What on earth? How did you know that?
- Veiga: I heard the tale while searching for Behemoth's weakness.
- Karu: Anduran...! Karis!! So there! That was it!
- Emirate: Karu! The Great Battle Chief?
- Karu: Wind Spirits are sending news of the situation from the frontlines. The Wind Shaman sealed off Behemoth, and the Wind Priestess could be the key to unlock Behemoth! If we can bring Anduran back safely, it will surely stop Behemoth's movement! Please rescue Anduran, while we stop Behemoth with Sandtilus's Cannon.
- Quest cleared dialogue:
- Eve: Released!! The Priestess is rescued! Are you Anduran? Are you okay?
- Anduran: Ah...You...What brings you here...?
- Eve: We need to get out of here, first.
- Karis: How dare you humiliate me and expect to live!! Don't make me do this!
- Anduran: Ah...she will pay! The Dark El power control devive is in the Heart of Behemoth!
- Karis: Want to take me on? You'll have to enter Behemoth? Oh hoho, I will turn everything inside and out including Sander.
- Eve: Never let your guard down...Let's go after them.
- Emirate: Were we a step behind? We'll entrust the Priestess to you and go after Karis!
- Veiga: The stomach of Behemoth is like a maze! Magic spheres are filled with wind spirit! We will guide you to the Heart of Behemoth following the spirits from outside!
- Rewards:
- ED: 840100
- EXP: 336390
- Items: Advanced Demon Sujugator Bottom Piece, Black Storm Crystal x 10
- Ch.16 #05: [Dungeon] Enter Behemoth
- Objective:
- Heart of Behemoth, 'Any Difficulty'
- Clear Heart of Behemoth, 'Any Difficulty'
- Description: Karis plans to control Behemoth to attack Sander! We must stop her! Let's hurry and head to the Heart of Behemoth
- Quest accepted dialogue:
- Eve: Inside an ancient magical being..Large and pleasant.
- Veiga: Do you hear me? We are in Sander.
- Eve: This... sounds like that Veiga person..
- Veiga: Yeah everyone, the Priestess wants to guide you the way her self.
- Anduran: I couldn't properly show respect before...! I heard you saved me... Thank you! The Heart of Behemoth is located below where you are.
- Eve: Surely...from below... I can sense some life form. I will head that way.
- Anduran: Ah... please wait, there's something ahead... Looks like parasites from Behemoth!
- Eve: Trocks... they are those who eat rocks if I remember correctly... Such insolent creatures. I will charge forth anyways.
- Quest cleared dialogue:
- Anduran: Everyone, are you OK?
- Eve: Their data was recorded already so it was rather easy.
- Rewards:
- ED: 911800
- EXP: 363950
- Items: Armor Enhancement Stone Lv.6 x 15
- Ch.16 #6: [Dungeon] Defeat the Gatekeepers
- Objective:
- Heart of Behemoth, 'Hard or Higher'
- Defeat the Mini-Boss in Heart of Behemoth, 'Hard or Higher' 0/5
- Description: It is said that Behemoth's Trachea is guarded by demons brought by Karis. We faced them before so it should be easy to deal with them! Eliminate Karis's Army and head to the Heart of Behemoth.
- Quest accepted dialogue:
- Anduran: I can sense a power aura ahead! But it's not Wind El! This must be demons. They seem to be Karis's direct guards...! They are far different than what you've faced so far! Be careful! You are very strong...!
- Quest cleared dialogue:
- Anduran: I will trust your strength... So could you go through and defeat the mini bosses?
- Rewards:
- ED: 911800
- EXP: 363950
- Items: Advanced Demon Subjugator Gloves
- Ch.16 #07: [Dungeon] Awaken! Karis!
- Objective:
- Enter Heart of Behemoth, 'Very Hard'
- Defeat Final Karis 0/3
- Description: We finally arrived at the deepest part of the Heart of Behemoth where Karis awaits. The demonic aura is strong. This will not be an easy battle but we can't stop here. The future of Sander and the whole continent is at stake! Take a deep breath and defeat Karis from the Heart of Behemoth.
- Quest accepted dialogue:
- Anduran: The area where the Wind power can be sensed...! But now... it's completely different! Karis must have eroded everything! Please hurry!
- Karis' True Form: KuKu..! I've been waiting you fools!! I will kill all of you for doing this to me!
- Quest cleared dialogue:
- Karis' True Form: Pant...Pant...Ran! I wanted to surpass you...Oh demon lord...! For the resurrection of demons...!
- Eve: Demon lord...? That's interesting.
- Anduran: Behemoth is in pain now that Karis is dead! It is dangerous to stay in there. Hurry and get out!
- Eve: I want to check something but... getting out of here should be the top priority.
- Rewards:
- ED: 911800
- EXP: 363950
- Items: Weapon Enchantment Stone Lv.6 x 15, Demon Subjugator Shoes
- Ch.16 #08: [Dungeon] Spirit of the Wind
- Objective:
- Enter Heart of Behemoth, 'Very Hard'
- Clear Heart of Behemoth, 'Very Hard' 0/2
- Description: Karis is defeated but there are many booby traps all over Behemoth. Search and remove the booby traps from the Heart of Behemoth
Quest accepted dialogue
- Vapor: You did it! Amazing!
- Emirate: On behalf of Sander... I thank you all!
- Karu: Thanks everyone! You saved Anduran and the village! Great!
- Eve: ...It wasn't a big deal. But I can still sense some unstable energy from Behemoth...?
- Anduran: Heh...Behemoth is a living creature but it's more like a Wind spirit... So even though it is what it is now, with Wind purification, it will return to its original form someday.
- Behemoth: GrrrGrrr!
- Anduran: Though it was only for a moment when my mind was connected with Behemoth... I met my mother... Behemoth is a Guardian of the Wind, my mother who was the Wind Priestess must've been there also... I can feel that Behemoth is appreciative of you all... Ah...! Adventurer! Could you collect the demon machinery left in Behemoth? They say it has no effect..but I would feel much better.
- Eve: (Let's take care of things perfectly..)
- Eve: For a task well done.
Quest cleared dialogue
- Behemoth: Whoa Whoa!
- Anduran: Ah.. Behemoth..I see..! The spirits lingering! The Demon lair is surrounded with darkness..!
- Rewards:
- ED: 911800
- EXP: 363950
- Items: Black Storm Crystal x 42, Fallen Behemoth Weapon OR Demon Guard Weapon
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