Magmanta's Cave
Magmanta's Cave
“ | The secret passage that leads to the entrance of the Temple of Frozen Water. Magmanta's Cave has a giant monster glaring at the adventurers.
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Ally Image | Ally Description | Ally Moves |
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Missing Red Knight (Lord Knight) - These knights were sent to investigate the cave but were captured by the spiders in the process and sealed in cocoons. If you free them from the cocoons, they will help you fight against the enemies in the dungeon. This Red Knight is capable of using Lord Knight combos and some of his skills. |
-Sonic Blade: They can use Sonic Blade exactly the same way that Elsword can.
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Missing Red Knight (Rune Slayer) - These knights were sent to investigate the cave but were captured by the spiders in the process and sealed in cocoons. If you free them from the cocoons, they will help you fight against the enemies in the dungeon. This Red Knight is capable of using Rune Slayer combos and some of his skills. |
-Rising Slash: They can use Rising Slash exactly the same way that Elsword can.
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Monster Image | Monster Description | Monster Moves |
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Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Trickster - A Shadow monster that attacks with lightning in front or summons "totems". The Fire Totem is red and casts a homing fireball that does moderate damage and should be dealt with as soon as possible if placed. The Buff Totem is blue and increases the stats of the mob. | ||
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. The Sniper has been enhanced where it will aim for its target before firing its laser. | ||
Blood Linker - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your health. | ||
Mana Linker - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your mana. | ||
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
Hagaluz - A spirit that attacks with icicle daggers or by spewing ice (The ice induces Frostbite). She can also summon several Ice Traps. When they die a dark eye aura envelopes them. Contact with this aura will induce Curse. | ||
Spider Cocoons - In this dungeon, you will encounter cocoons. You are required to destroy them to advance through the dungeon. After destroying them, either a Mantaray or Mantatres will spawn or you will free a Missing Red Knight. | ||
Mantares - This is one of the two spiders that you will encounter. It will attack by spewing acid from their mouth that will poison you while hitting you multiple times. | ||
Mantaray - This is the smaller and weaker spider that you will encounter in this dungeon. They will attack mainly with their claws.
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Monster Image | Boss Description | Boss Moves |
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Magmanta |
-Cripple Cut: Magmanta rises up into the air and crashes into the ground near the player. Can be avoided by waiting in one spot until the monster sign appears above the player's head, and moving quickly out of range.
-Lunge: Magmanta will pull back slightly then jump forwards trying to crush anything in front of it.
-While Magmanta is on the other side of the map, being on the left upper platform will make her ignore the players, like this she won't spit poison.
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- Bobosse Skinned Sword
- Bobosse Devil Punisher
- Bobosse Claymore
- Magmanta's Arachni
- Magmanta's Spider Drone
- Magmantia
- Spider Skull
Image | Name | Boss | Character | Stats |
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Lv58 Great Sword: Physical Attack +3701 Magical Attack +3701 [Unidentified * ?] [Unidentified * ?] Critical +5% Ice Element Resistance +40 |
- Strangely, despite Magmanta's massive size and weight, it does not fracture the ice when it uses Crippling Cut and does not fall into the water during Prepare Attack. This is likely because its weight is spread over 6 legs.
- There is a glitch where, if you awaken right before teleporting into Magmanta's room, only your weapon (and tails if you're Ara) will appear, and you will be invincible against all attacks. However, you can still attack in this state.
- This state of invincibility and avatar invisibility will wear off once your awakening mode ends.