Sharp Fall
From Elwiki
File:SHOCK HO.png | [Special Active] Sharply stomp the ground and stun nearby enemies. (Can only be activated in midair) |
NF Consumption Skill
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Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Wind Sneaker | Lv. 20 | 50 | 4 |
Skill Information
Skill Level | Level Required | Damage (Physical) | Stun Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Fall | Shock Wave | Fall | Shock Wave | |||||
1 | 50 | 100% | 2224% | 3 Seconds | Infinite | 1 | 200 MP | 13 Seconds |
2 | 104.5% | 2324% | ||||||
3 | 53 | 109% | 2424% | |||||
4 | 57 | 113.5% | 2524% | |||||
5 | 61 | 118% | 2624% | |||||
6 | 65 | 122.5% | 2724% | |||||
7 | 69 | 127% | 2824% | |||||
8 | 73 | 131.5% | 2925% | |||||
9 | 77 | 136% | 3025% | |||||
10 | 81 | 140.5% | 3125% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
1 fall, 0.525 shock wave | 17.5 MP | ?? | ?? Seconds |
Tips and Details
- The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
- Hits a Giant Training Monkey 5 times.
- Useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- Extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
- 04/20/2015 KR
- Unable to hit the enemies above or below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- X -axis Range increased.
- 07/30/2015 KR
- Damage increased.
- Shockwave range increased.
- Falling speed increased and invincible while falling.
- Fixed skill tooltip error.
Alternative Names
Server | Name | Translation |
---|---|---|
France | Saut brutal | Brutal Jump |