Siege Mode
From Elwiki
File:Siege.PNG | [Active] Assume a shooting stance. MP will be reduced by 2 MP per second in this stance. Fire a straight shot with for 15 MP, or a spread shot with for 25 MP. If there is any NF available, consume 1 NF to increase the damage of the shots. |
Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Attribute Level | Right Skill Attribute Level |
---|---|---|---|---|
Ranger | 20 | 78 | 24 | 27 |
Skill Information
Character Level | Rapid Fire (Z) | Spread Shot (X) | Max Input Count | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Damage (Magical) | MP Usage Per Input | Hits Per Input | Damage (Magical) | MP Usage Per Input | Hits Per Input | |||
20 | -% | 15 MP | 2 | -% | 25 MP | 5 | 5 | 5 Seconds |
[Enhanced] 78 | -% | -% |
Skill Attributes
Siege Mode - Enhanced (강화된) | Siege Mode - Absorbing (흡수하는} | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Damage | MP Gain | ||||
24 | Damage is increased to 120% | x1.2 | 27 | MP Gain of the skill increased to 140% | +40% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
Ready = 1 z = 0.6 x = 0.6 |
0 MP | ?? | ?? Seconds |
Tips and Details
- Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
- Siege will consume 2 MP per second when left active without firing.
- If a target is in range, X attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- If you get hit during siege stance, no cooldown will occur.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
- Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
- Only Sniping Ranger's passive Hawkeye influences the damage of this skill.
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
Updates
- 12/13/2012 KR
- Both Z and X shots naturally pierce once allowing them to hit two targets.
- All passives now apply to Siege X, not just Siege Swift.
- Entering and staying in Siege stance from one of Sniping Ranger's combos now consumes 2 MP per second as per normal activation.
- 01/17/2013 (KR) / 06/04/2013 (NA)
- Knockback force from Siege Z reduced.
- 06/27/2013 KR
- Only Hawkeye passive now influences the damage of this skill.
- 07/23/2015 KR
- Z attacks will be aimed toward enemies when fired.
- Can consume NF and fires a powerful arrow.
- 07/30/2015 KR
- Z/X MP Usage increased.
- 10/08/2015 KR
- PvP damage decreased.
Alternative Names