Crazy Shot
From Elwiki
File:Crazy Shot.png | [Special Active] Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state. |
NF Consumption Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Sniping Ranger | 35 | ?? | ?? |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Normal | Awakening | ||||
35 | 366% | 333% | 300 MP | 21 seconds |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.75 | 2.08 MP | ?? | ?? Seconds |
Tips and Details
- Crazy Shot has an AoE of 400 range.
- Targets will be knocked down at the end of the skill.
- In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.
- Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
- Gungnir can overpower this skill on most non-human bosses, however this skill is much less conditional. Therefore, it is a decent skill for clearing mobs or to be used on smaller bosses, especially when using its Skill Note.
Updates
- 11/07/2013 KR
- Damage increased.
- MP cost increased to 300.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- Range increased when awaken.
- Max Hits increased when awaken.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 미친 샷 | Crazy Shot |
France | Tir démentiel | Insane Shot |