Combo
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Description
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Damage (KR)
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Combo básico de tres patadas que los derriba al golpe final.
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145% Phy. Damage
170% Phy. Damage
212% Phy. Damage
280% Phy. Damage
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Combo básico de 3 patadas, seguido de una granada hacia a los enemigos que los derriba.
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145% Phy. Damage
170% Phy. Damage
212% Phy. Damage
100% Phy. Damage + 396% Mag. Damage
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[Revolves] A combo used while holding revolvers. [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
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Dispara una vez con el primer revólver, 2 veces con el segundo revólver y dispara un tiro final. Las balas son capaces de perforar un máximo de 2 enemigos y "explotar" para hacer daño adicional. Es capaz de cambiar de arma (consume ECP).
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200% Mag. Damage (4MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 200% Mag. Damage (4MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 200% Mag. Damage (4MP)
300% Mag. Damage (4MP)(10ECP)
Each bullet deal 10% Phy. Damage
First deal 100% Phy. Damage when contact
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[Auto-guns] A combo used while holding Auto-guns. [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
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Dispara 3 veces con cada arma y puede disparar hasta 7 veces. Cada bala quema de 2 MP lejos del objetivo. Las balas son incapaces de perforar en absoluto. Es capaz de cambiar de arma (consume ECP).
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40% Mag. Damage x3 (2MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 40% Mag. Damage x3 (2MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 40% Mag. Damage x3 (2MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 40% Mag. Damage x3 (2MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 40% Mag. Damage x3 (2MP)
30% Mag. Damage x6 (2MP)(10ECP)
Each bullet deal 10% Phy. Damage
First deal 100% Phy. Damage when contact
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[Muskets] A combo used while holding Muskets. [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
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Dispara dos veces desde el primer mosquete y dispara una vez desde el segundo mosquete. Las balas son capaces de perforar enemigos ilimitadamente y "explotar" para hacer daño adicional. Es capaz de cambiar de arma (consume ECP).
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370 % Mag. Damage (7MP)
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 370% Mag. Damage (7MP)
600% Mag. Damage (7MP)(10ECP)
Each bullet deal 10% Phy. Damage
First deal 100% Phy. Damage when contact
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[Hand Cannons] A combo used while holding hand cannons. [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
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Explosión hacia adelante, seguido por una explosión final que derriba a los enemigos hacia atrás. Las balas son capaces de perforar enemigos ilimitadamente. Es capaz de cambiar de arma (consume ECP).
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[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + 678% Phy. Damage (2MP)(100% Phy. Damage sólo cuando hay contacto )
1016% Phy. Damage (2MP)(120% x 2 Phy. Damage sólo cuando hay contacto ) (10ECP)
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Desliza una patada y lanza al objetivo.
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145% Phy. Damage
180% Phy. Damage
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Se desliza para patear y esquiva detrás de los enemigos y lanza una granada de fragmentación.
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145% Phy. Damage
100% Phy. Damage ( contact damage ) 400% Mag. Damage( explosion damage)
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Esquiva detrás de los enemigos y dispara una vez. Los disparos difieren de las armas.
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[Revolves] A combo used while holding revolvers. 180% ??. Damage x2 (4MP)
[Auto-guns] A combo used while holding Auto-guns. 40% ??. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets. 370% ??. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons. 500% ??. Damage (4MP)
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Single jump kick.
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130% Phy. Damage
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Con un salto dispara sin derribar. Los disparos difieren de las armas.
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[Revolves] A combo used while holding revolvers. 180% Mag. Damage (4MP)
[Auto-guns] A combo used while holding Auto-guns. 40% Mag. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets. 370% Mag. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons. 678% Phy. Damage (4MP)
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Mientras está en doble salto, ejecuta una patada.
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130% Phy. Damage
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Mientras está en doble salto, dispara con sus armas. Los disparos difieren de las armas.
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[Revolves] A combo used while holding revolvers. 180% ??. Damage (4MP)
[Auto-guns] A combo used while holding Auto-guns. 40% Mag. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets. 370% Mag. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons. 678% Phy. Damage (4MP)
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Mientras está en el aire, golpea hacia adelante. Después del aterrizaje, continúa funcionando si se mantiene .
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130% Phy. Damage
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[Revolves] A combo used while holding revolvers.
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Mientras está en el aire, dispara una vez con el primer revólver y termina con 2 disparos con el segundo revólver.
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200% ??. Damage (4MP)
250% Mag. Damage (3MP)
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[Auto-guns] A combo used while holding Auto-guns.
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Mientras está en el aire, dispara 3 veces con cada arma.
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40% Mag. Damage x3 (3MP)
40% Mag. Damage x3 (3MP)
30% ??. Damage x6 (3MP)
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[Muskets] A combo used while holding Muskets.
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En medio del aire, dispara dos veces. El último disparo te empuja hacia atrás.
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370% ??. Damage (4MP)
450% ??. Damage (4MP)
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[Hand Cannons] A combo used while holding hand cannons.
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En medio del aire, provoca una explosión. El último disparo te empuja hacia atrás en gran medida.
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940% Phy. Damage (4MP)
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