Soul Extortion
From Elwiki
[Special Active] Absorb the souls of enemies in front. Recover MP when 5 souls have already been collected. | |
Switching Skill (Ciel)
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Final Enhanced Skill (KR Only)
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Royal Guard | 25 | 84 | 32 | 38 |
Skill Information
Character Level | Drain Soul | Max Hits | CP Gain | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Damage (Magical) | Souls Drained Per Enemy | Set 5 Souls Chance | MP Gained Per Excess Soul | |||||
25 | 604% | 2 (5) | 50% | 20 MP | 2 | 2 CP | 100 MP | 9 Seconds |
[Enhanced] 84 | 664% |
Skill Traits
Gigantic Soul Extortion | Reversed Soul Extortion | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Level Required | Attribute Effect | Details | |
MP Usage | Cooldown | ||||
32 | Skill size increased to 130% | 38 | MP Usage decreased to 60% Cooldown increased to 150% |
60 MP | 13.5 Seconds |
Tips and Details
- Enemies will be pulled in when they are hit by Drain Soul.
- If an enemy dies by the first hit, you will not gain any MP from them.
- If the recovery effect activated, you do not need to hit any enemies or objects to gain souls. If you have any less than 5 souls when casting, it will simply set the soul count to 5.
- This will ignore the possible MP gained from any enemies that would put the soul count above 5. The only way to gain MP from excess souls through this skill when it is noted is to already have 5 souls.
Updates
- 02/12/2015 KR
- MP Usage decrease to 100 MP.
- 09/24/2015 KR
- Base shockwave range increased.
- Skill Note effects added. cooldown increase by 3 seconds penalty removed but activation chance reduced.
Alternative Names