Atomic Shield
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[Special Active: Tenacity] Summons Nasod nano-drones to create a defensive shield. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Code: Nemesis | 55 | 57 | 65 |
Skill Information
Character Level | Energy Layer | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|
Damage Amplifier | Damage Reduction | Range | Duration | ||||
PVE | PVP | ||||||
55 | 35% | 80% | 60% | 600 | 10 Seconds | 100 MP | 20 Seconds |
Skill Traits
Killing Blow (1) Atomic Shield | Light Atomic Shield | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Duration | MP Usage | ||||
57 | Skill effect's duration increased to 110% | 11 Seconds | 65 | MP Usage decreased to 90% | 90 MP |
Tips and Details
- Maximum of 1 shield at a time.
- Enemies inside the area of the shield will receive increased damage from you and allies for the duration, making this skill quite a powerful tool in both PvE and PvP, especially when combined with both Wind enchantment and high Critical rate. This can be enhanced further through the use of Tactical Field from a Tactical Trooper in your party.
- Contrary to popular belief, the skill does not work on all manner of projectiles; only on those that are destroyed on contact.
- It is useful against Nasod Inspector where nuking isn't possible and any mob that shoots homing missiles.
- It is generally considered a waste of MP, better to out maneuver the missiles and much better to save the MP for attacking instead.
- Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome.
Updates
- ??/??/2012 KR
- Increased max HP and damage reduction.
- 12/13/2012 KR
- Added debuff feature.
- Cannot be used if there are no monsters nor projectiles on the map.
- 11/07/2013 KR
- Damage Amplification decreased.
- HP increased.
- Duration decreased.
- 05/15/2014 KR
- HP and Damage Reduction decreased (PvP only).
- Fixed problem of allies being able to mana-break/recover MP/charge Awakening.
- 02/05/2015 KR
- Damage Amplifier decreased.
- Range decreased.
- Duration decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Extra damage amount on enemies increased.
- Damage decrease amount for allies increased.
- PvP modifier for Shield HP removed.
- 06/30/2016 KR / 07/13/2016 (NA)
- HP on the shield removed.
- 08/25/2016 KR
- Fixed issue where damage decrease grants no effect in PvP.