M-137 Gatling Gun
From Elwiki
[Special Active: Strength] Draw out the M-137 Gatling Gun and fire multiple shots. While the M-137 Gatling Gun is drawn, it grants Super Armor and immunity against disable type status effects. | |
Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Jamming | 20 | 77 | 23 | 26 |
Skill Information (NA)
Character Level | Damage (Physical) | Bleed Activation Chance |
MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|
Casting | Gatling | Initial | Standby | ||||||
Shots | MP Usage Per Input |
Hits per Input |
Total Possible Hits | ||||||
20 | 609% | 102% | 10 MP | 3 | 60 | N/A | 50 MP | 7 MP per Second | 19 Seconds |
[Enhanced] 77 | 5% | 5 MP per Second |
Skill Information (KR)
PvE
Character Level | Damage (Physical) | Bleed Activation Chance |
MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|
Casting | Gatling | Initial | Standby | ||||||
Shots | MP Usage Per Input |
Hits per Input |
Total Possible Hits | ||||||
20 | 441% | 56% | 10 MP | 3 | 60 | N/A | 50 MP | 7 MP per Second | 19 Seconds |
[Enhanced] 77 | 5% | 5 MP per Second |
PvP
Character Level | Damage (Physical) | ||||
---|---|---|---|---|---|
Casting | Gatling | ||||
Shots | |||||
20 | 220% | 28% | |||
[Enhanced] 77 |
Skill Traits
Enhanced M-137 Gatling Gun | Empowered M-137 Gatling Gun | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||||
Casting | Shots | Critical Rate | Casting | Shots | |||||
23 | Critical Hit Rate increased to 100% Damage decreased to 80% |
487.2% | 81.6% | 100% | 26 | Damage increased to 120% | 727.2% | 122.4% |
Tips and Details
- Empowered M-137 Gatling Gun can deal up to 8,071.2% Physical Damage if all hits were to connect. If used in Over Strike Mode, it can go up to 12,106.8% Physical Damage.
- Bleed inflicted by [Enhanced] M-127 Gatling Gun will do 10% average attack damage per second at 1 stack. Additional stacks will increase the damage by 12% up to 3 stacks.
Updates
- 12/23/2015 KR
- Burns MP.
- Damage increased.
- 04/21/2016 KR
- Max hits decreased.
- MP per input increased.
- 07/28/2016 KR
- Fixed issue where it affected by The Ring of Tenacity (II).
- 12/29/2016 KR
- Damage decreased.
Alternative Names