Shockwave - Divider
From Elwiki
File:STSactive3.png | [Special Active: Strength] A downward slash that generates a shockwave. (Can also be activated in midair) |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Sword Taker | 15 | 82 | 29 | 38 |
Skill Information (NA)
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 254% | ~20 | 200 MP | 14 Seconds |
[Enhanced] 82 |
Skill Information (KR)
PvE
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 222% | ~20 | 200 MP | 14 Seconds |
[Enhanced] 82 |
PvP
Character Level | Damage (Physical) |
---|---|
15 | 111% |
[Enhanced] 82 |
Skill Traits
Enhanced Shockwave - Divider | Absorbing Shockwave - Divider | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | |
Damage | |||||
29 | Critical Hit Rate increased to 100% Damage decreased to 80% |
203.2% | 38 | MP Gain of the skill increased to 200% |
Tips and Details
- As the skill travels diagonally down, it is most effective on tall and relatively wide targets.
- Most regular enemies, both non-Super Armor and Super Armor, will take 14 hits.
Updates
- 11/06/2014 KR
- This skill now deals Physical damage.
- 08/06/2015 KR
- Amount of hits increased.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage decreased depending on projectile's travel distance.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Damage adjusted to hitbox.
- Damage decrease zone changed from "launch" to "large hitstun".
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage Penalty removed.
- Chance of ignoring damage reduction and guard in [Enhanced] level increased.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Absorbing attribute effect increased.
- 01/12/2017 KR
- Damage decreased.
Alternative Names