Monster Image
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Monster Description
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Monster Moves
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Shadow Walker - This is the basic Shadow monster.
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- Claw Attack: A basic 3 hit combo with their claws.
- Recover Claw: When knocked down, spring back on its feet with an overhead claw slash.
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Shadow Charger - A large Shadow monster.
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- Charge: It will run forward, damaging any players within its path.
- Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
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Shadow Defender - A Shadow monster will a sharper less humanoid build.
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- Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
- Dark Aura: Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
- Crescent Slash: When knocked down, recover by swinging its thorn like arms ins a circle.
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Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons.
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- Claw Attack: A basic 3 hit combo with their claws.
- Recover Claw: When knocked down, spring back on its feet with an overhead claw slash.
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Shadow Port Trickster - A large Shadow monster with advanced magical capabilities.
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- Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
- Fire Totem: A red totem that emits homing fireballs.
- Lightning Bolt: The Trickster shoots a bolt of lightning out of his hands.
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Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons.
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- Charge: It will run forward, damaging any players within its path.
- Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
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Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons.
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- Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
- Dark Aura: Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
- Crescent Slash: When knocked down, recover by swinging its thorn like arms ins a circle.
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Shadow Port Voider - These snakes can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP.
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- Energy Bolt: If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.
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Blood Linker - This is a red alternate form of the Shadow Linker.
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- Blood Link: The Blood Linker will link itself with a player eating away at their health gradually.
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Mana Linker - This is a blue alternate form of the Shadow Linker.
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- Mana Link: The Mana Linker will link itself with a player eating away at their mana gradually.
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