Burning Rush

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Revision as of 04:17, 21 December 2017 by Rokujou (talk | contribs)
[Active]
Charge forward while in Super Armor status to send enemies flying.


Requirements

Class Master Level Required SP Cost per Level Alternative
Taker Lv. 20 5 2 Breaking Fist


Skill Information

Skill Level Level Required Damage (Physical) MP Usage Cooldown
1 5 376% 20 MP 4 Seconds
2 384%
3 392%
4 6 401%
5 8 409%
6 10 418%
7 12 426%
8 14 435%
9 16 443%
10 18 452%
11 20 460%
12 22 469%
13 24 477%
14 26 485%
15 28 494%
16 30 505%
17 32 511%
18 34 519%
19 36 528%
20 (M) 38 536%
21 -* 545%


Skill Note

Hm, what? Running is too hard for you? It's not fun? Then, you must improve your breathing technique! Try it now! Wooo Saaaaa! -Kun Nuri

Name: The Running Man (NA) / (신나는 달리기-"Exciting Jog")

Description: Cooldown increased by 4 seconds and MP usage halved.

Tips and Details

  • Burning Rush can be a very useful catching skill due to its quick activation, Super Armor, and low MP cost. After launching, you can catch your target with skills or combos.


Old Version

  • In the past, Raven would dash forward for as long as the skill key is held down. While he was running, he will knock away any enemy in his path.


Updates

  • 03/29/2012 KR
    • Added cooldown time.
  • 11/07/2013 KR
    • Damage increased.
    • Skill note effect changed.
  • 08/06/2015 KR
    • Burning Rush deleted, functionality given to Over Taker's new >>ZX combo.


Alternative Names

Server Name Translation
South Korea 버닝 러시 Burning Rush
China (Simplified Chinese) 燃烧列车 Burning Train
France Chasse enflammée Inflamed Hunt



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