Effect |
Limitation
|
Resistance to all attributes for 10 seconds upon attacking -𝑥 (10 Stacks) (Dungeon) |
Weapon
|
Upon attacking, a 𝑥% chance for Ice Zone (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a 𝑥% chance for Poison Fog (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a 𝑥% chance for Sea of Flames (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a 𝑥% chance for Gust (Not overlapped) (Dungeon) |
Weapon
|
Next attack's damage after 10th attack +𝑥% (Dungeon) |
Weapon
|
Attack/Attacked Damage +𝑥% (Dungeon) |
Top Piece
|
Party's Physical Attack Power +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Magical Attack Power +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Physical Defense Power +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Magical Defense Power +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Critical +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Maximize +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Additional Damage +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Damage Reduction +𝑥% (Not overlapped) |
Bottom Piece
|
Party's Action Speed +𝑥% (Not overlapped) |
Bottom Piece
|
All skill damage (Hyper Active/Wedding skill excluded) +𝑥% (Dungeon) |
Gloves
|
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Skill Cooldown Time after 10th attack -𝑥% (Dungeon) |
Armor only
|
Flexibility Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) |
Armor only
|
Tenacity Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) |
Armor only
|
Strength Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) |
Armor only
|
Bravery Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) |
Armor only
|
Ignores Physical Defense Power 𝑥% (Max 20%) (Dungeon) |
-
|
Ignores Magical Defense Power 𝑥% (Max 20%) (Dungeon) |
-
|
MP Cost - 𝑥% (Max: 35%) (Dungeon) |
-
|
Recovery Item Effect +𝑥% (Dungeon) |
-
|
Item Drop Rate +𝑥% (Dungeon) |
-
|
Debuff Effect Duration -𝑥% (Dungeon) |
-
|
Damage upon attacking an enemy with 30% HP or less +𝑥% (Dungeon) |
-
|
Damage received when 30% HP or less -𝑥% (Dungeon) |
-
|
Skill Cooldown Time upon defeating a Supreme Monster -𝑥% (Dungeon) |
-
|
Damage dealt to Boss Monsters +𝑥% (Dungeon) |
-
|
Damage dealt by Boss Monsters -𝑥% (Dungeon) |
-
|
Damage increase in proportion to HP lost +𝑥% (Dungeon) |
-
|