Sharp Fall
From Elwiki
File:SHOCK HO.png | [Special Active: Strength] Fall quickly and deliver damage to everyone around the landing zone. Enemies hit will be stunned for 2 seconds. Damage increased by 10% and additional 1 second of stun is applied if used while Awakened.(Can only be activated in midair) |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Faint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | Duration | ||||||||
Fall | Shock Wave | Fall | Shock Wave | Normal | Awaken | Fall | Shock Wave | |||
45 | 120% | 3170% | 132% | 3487% | 2 Seconds | 3 Seconds | Infinite | 1 | 200 MP | 13 Seconds |
[Enhanced] | 3170% → 4755% | 3487% → 5230.5% |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Normal | Awaken | |||
Fall | Shock Wave | Fall | Shock Wave | |
45 | 36% | 951% | 39.6% | 1046.1% |
[Enhanced] | 951% → 1426.5% | 1046.1% → 1569.15% |
Skill Information (KR)
PvE
Level Required | Damage (Physical) | Faint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | Duration | ||||||||
Fall | Shock Wave | Fall | Shock Wave | Normal | Awaken | Fall | Shock Wave | |||
45 | 650% | 2559% | 715% | 2814.9% | 2 Seconds | 3 Seconds | Infinite | 1 | 200 MP | 13 Seconds |
[Enhanced] | 2559% → ∞ | 2814.9% → ∞ |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Normal | Awaken | |||
Fall | Shock Wave | Fall | Shock Wave | |
45 | 180% | 761% | 198% | 837.1% |
[Enhanced] | 761% → ∞ | 837.1% → ∞ |
Skill Traits
Empowered Sharp Fall | Light Sharp Fall | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Tips and Details
- The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
- Hits a Giant Training Monkey 5 times.
- Useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- Extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
- 04/20/2015 KR
- Unable to hit the enemies above or below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- X -axis Range increased.
- 07/30/2015 KR
- Damage increased.
- Shockwave range increased.
- Falling speed increased and invincible while falling.
- Fixed skill tooltip error.
- 01/14/2016 KR
- Fixed '+1 sec increase in stun time when awakened' effect not working.
- Fixed Enhanced attribute not working.
- 04/27/2017 KR
- Damage increased.
- 02/22/2018 KR
- [Enhanced] damage increase limit removed.
- Fall damage increased.
- Shock Wave damage decreased.
- 02/23/2018 KR
- Fall damage increased.
- Shock Wave damage increased.
Alternative Names