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Beschreibung
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Angriffsmuster
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Remnant of Crimson Calamity (4x) - Four giant dragon heads the guard the tower. All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.
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- Headbutt: Ram its head towards the screen.
- Head Swing: Tilt its head to the side then slide across its portion of the map.
- Fire Breath: Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
- Meteorite Drop: Stay behind and breath Meteorite into the sky, after that some Meteorites (3 At Phase one) aim for player drop from sky and leave fire behind for a period of time.
- Fire Pillar: The Dragons will withdraw into the crater as a light will target each player, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
Attacks highlighted in red bypass Invincibility frames.
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Blutflammen-Phantom - A mysterious scythe located in the underground cavern. The power of the scythe cause it to fight on its own, in the hands of a phantom apparition.
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- Vertikaler Hieb: Die Sense schwingt sich selbst vertikal in Richtung Kamera und hinterlässt eine Spur aus Flammen, welche den Debuff "Ember of Combustion/Retribution" verursachen.
- Horizontaler Hieb: Die Sense schwingt sich selbst horizontal in Richtung KameraThe scythe will swing itself horizontally towards the camera. Leaves behinds a flame trail which will inflict the Ember of Combustion/Retribution debuff.
- Reaper: Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
- Death Reaping: Its most powerful attack, it will warp to the center of the map and swipe left or right, charging a storm of flames. Whirlwinds will appear on the same direction of the sweep, these whirlwinds will juggle players above the attack range. Will begin to use after HP below 50 bars.
- Memory of Crimson Flames: Once its HP drops below 35 bars, it will shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly of it will regenerate HP proportional to the number of orbs that remain.
Attacks highlighted in red bypass Invincibility frames.
Note:
- The lower boss HP , more attack chain will be performed. Also attack of each action will increase.
- The Ember of Combustion/Retribution debuff will burn 5% MP per second.
- Normally, the boss will only inflict the Ember of Combustion debuff, but while its HP is below 12 bars, it will inflict Ember of Retribution.
- Ember of Combustion debuff will change to Retribution and the opposite will occur if its HP returns to above 12 bars.
- While targets are inflicted with Ember of Retribution, their attack will heal the boss instead of harm it.
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Crimson Calamity (4x) - Four giant dragon heads return for the final phase, fighting exactly as they did in phase 1. All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.
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- Headbutt: Ram its head towards the screen.
- Head Swing: Tilt its head to the side then slide across its portion of the map.
- Fire Breath: Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
- Meteorite Drop: Stay behind and breath Meteorite into the sky, after that some Meteorites (4 At Phase three) aim for player drop from sky and leave fire behind for a period of time.
- Fire Pillar: Stay behind and breath Meteorite into the sky with powerful roar. A light will target single player per head, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
Attacks highlighted in red bypass Invincibility frames.
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