Evoke
From Elwiki
Requirements
Trapping Ranger |
Skill Information
NA
Skill Level | Damage(Physical) | MP Usage | Cooldown | ||
First Slash | Second Slash | Explosion | |||
1 | 7% | 8% | 627% | 100 MP | 5 Seconds |
2 | 8% | 10% | 752% | ||
3 | 10% | 12% | 877% | ||
4 | 11% | 13% | 1002% | ||
5 (M) | 13% | 16% | 1190% |
KR
Skill Level | Damage(Physical) | MP Usage | Cooldown | |
Sphere | Explosion | |||
1 | 20% | 732% | 100 MP | 5 Seconds |
2 | 24% | 878% | ||
3 | 28% | 1024% | ||
4 | 32% | 1170% | ||
5 (M) | 39% | 1390% |
Skill Note
Name: 추격하는 정령- Pursuing Spirit(KR)
Description: After a short time it will chase nearby targets, however it can't go up.
Tips and Details
- Evoke can be activated by an arrow, attacking it, or an enemy touching it.
- Party member may also attack the sphere to trigger the explosion.
- The first slash damage can be used to activate Vital Point Piercing.
- The sphere of wind push back enemies.
- Even stoic or super-armored monsters.
- It is also able to push your own party members.
- The sphere of wind exist as an another entity, so Rena Vital Point Piercing has no effect on it.
- The sphere of wind push back enemies.
- Cant be used if there are no targets.
- Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.
Trivia
- Even if you get a mini or growth potion in dungeons, the sphere will stay the same shape.