Impact Detonation
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[Special Active: Tenacity] Shoot cannonballs in rapid succession. | |
Cannonball Consumption
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Shelling Guardian | 30 |
Skill Information
PvE
Level Required | Damage (Magical) | Ammo Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Shots 1-2 | Shots 3-5 | Final Blast | ||||
30 | 844% | 247% | 965% | 3 ~ 6 | 80 MP | 9 Seconds |
[Enhanced] | 1013% | 296% | 1158% |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Shots 1-2 | Shots 3-5 | Final Blast | |
30 | 322% | 94% | 367% |
[Enhanced] | 386% | 113% | 440% |
Skill Traits
Heavy Impact Detonation | Light Impact Detonation | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
10.8 Seconds | MP Usage decreased to 70% | 56 MP |
Skill Modifiers
Modified Warhead | Mobile Shelling |
Tips and Details
- [Enhanced] Impact Detonation can deal up to 4,072% (1,551% in PvP) Magical Damage, consuming 6 cannonballs. With Heavy, it can deal up to 5,863.68% (2,233.44% in PvP) Magical Damage.
- With 4-6 cannonballs, the third to fifth shots do lower damage than the first two. Lunatic Blow shares this characteristic.
- Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires.
- The shots can miss entirely if the enemy is at point-blank range to Chung so this should be used when the enemy can be pushed back by the initial cannon hit or right after Awakening (assuming you have at least 20% Attack Speed).
- This skill is boosted by Tactical Trooper's red cannonballs.
- Although it's a Special Active skill, damage increase per Cannonball is 2%, not 5%.
- The cannonball shots will prevent the target from charging their mana for a Mana Break.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/10/2014 | - |
▲ Damage increased.
| |
07/17/2014 | - |
|
▼ Damage decreased. |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | |
08/20/2015 | - |
▲ Active → Special Active.
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11/16/2016 | - |
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12/01/2016 | - |
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01/12/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
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06/29/2017 | - |
| |
04/05/2018 | 04/18/2018 |
▲ Shot 1-2 damage increased. ▲ Final Shot damage increased. ▼ Shot 3-5 damage decreased. |
Alternative Names