Rakshasa Stance 1: Soul Reaping
From Elwiki
[Active] Fire a spirit ball forward and then pull it back to deal damage to enemies. | |
Energy Consumption
Energy Conversion
Energy Drain
Rakshasa Arts
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Devil | 30 |
Skill Information
PvE
Level Required | Damage (Magical) | Spirit Energy | Max Drains | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Throw | Catch | Use | Cancel | Drain | ||||
30 | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 8 Seconds |
[Enhanced] | 7 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Throw | Catch | |
30 | 411% | 385% |
[Enhanced] |
Skill Traits
Empowered Rakshasa Stance 1 : Soul Reaping | Light Rakshasa Stance 1 : Soul Reaping | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 50% | 5 MP |
Related Skills
Rakshasa Stance 2 : Energy Burst |
Rakshasa Stance 3 : Spear Prison |
Rakshasa Stance 4 : Soul Escape |
Tips and Details
- Apply Faint debuff when throwing the orb.
- If an enemy is far enough away from you so that you can no longer activate Rakshasa Stance 2 : Energy Burst the moment the skill connects, the skill will still try to cancel itself and, due to hitting a target, give you 2 energy for Energy Conversion, despite not actually being cancelled.
- Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
Updates
- 08/22/2013 KR
- Stun effect as been added to throwing of the orb.
- Fixed a bug where extra energy is not given.
- Spirit energy usage decreased.
- 08/29/2013 KR
- MP usage decreased from 60 MP to 20 MP.
- Spirit energy usage increased from 2 to 4.
- 07/10/2014 KR
- Damage increased.
- 09/03/2015 KR
- Special Active → Active.
- Due to skill type changes, remove delay and invincibility effect.
- Spirit Energy Usage decreased from 4 to 2.
- Special Active → Active.
- 01/12/2017 KR
- Throw damage decreased.
- Catch damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- PvE damage increased.
- PvP Throw damage decreased.
- PvP Crash damage increased.
- 01/11/2018 KR
- No longer inflict Faint.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE Throw damage decreased.
- PvE Catch damage increased.
- PvP damage increased.
- 06/28/2018 (KR) / 07/11/2018 (NA)
- Super Armor during Throw added.
- Throw damage decreased.
Alternative Names