Code: Architecture

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File:CA.png

Code Architecture

Speciality

Architecture upgrades most of Eve's basic combos, adding them with extra finishers by Oberon. Having skills that revolve around summoning Oberon to assist the player, Architecture is a big improvement from Eve in many ways.


Background

As Eve fought many battles and faced many hardships that have gotten too strong for her, she decided to build a helper, Oberon. Code Architecture relies on the Guardian of Nasod, Oberon, to support in her battles and assist her in times of need.


First Class Advancement

Eve is required to be Lv15 to begin her first class advancement. The quest is obtained from Hoffman, the mayor of Elder.

Another Code

  1. Clear 2-5 twice on any difficulty.
  2. Collect 1 drop from Giant Red Magician (Mini-boss) at 2-1 on Very Hard mode. (☆☆☆)
  3. Clear 2-2 on Hard mode or higher (☆☆+) with at least a B rank.
  4. Speak to Echo, the alchemist of Elder.


After completing the Another Code quest chain, Eve can decide between advancing as Code Architecture or Code Exotic.

Code Architecture

  1. Collect 4 drops from Bats at 2-2 on any difficulty.
  2. Collect 2 drops from ? at 2-3 on any difficulty.
  3. Collect 1 drop from ? at 2-5 on Hard mode or higher. (☆☆+)
  4. Clear 2-5 on Very Hard mode (☆☆☆) within 15 minutes.


At Lv35, Code Architecture can advance into Code Empress.


Combos


Combo Attack

A variation of Eve's 1st job electron ball skill. After she casts the second ball, Eve summons Oberon who strikes with multiple ranged rapid slashes, dealing 8 hits. The final hit knocks down. Useful for filling the Awakening gauge and building up your score.

Dash Jump Combo

A continuation of Eve's 1st job electron ball skill. After casting the electron ball, Oberon appears over Eve's head to deal the finishing blow, plundering the enemies to the floor for a high damage. This doesn't knock down the enemies.

Launch Combo

A continuation of Eve's 1st job basic attack, at the end of her attack sequence, Oberon appears over Eve's head to deal the finishing blow, plundering the enemies to the floor. This does not knock down the enemies.


Skills

Special Active

File:CASActive5.png Surface Cutting
File:CASActive4.png Sonic Wave
File:CASActive2.png Space Wrench
Genocide Ripper
File:CASActive1.png Heaven's Fist


Active

Oberon Guard
Mega Electronball

Buff

Magic Adrenaline
Power Adrenaline

Passive

Intermediate Strength Training
File:CAPassive1.png Queen's Pride
Electronball Study
File:CAPassive3.png Queen's Potential



Characters