Space Distortion
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[Special Active: Strength] Twist the space to create a distortion that lasts for 10 seconds. The twisted space can disrupt weapon attacks and absorb projectiles. | |
Final Enhanced Skill
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Available for Memorize
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Requirements
Class | Level Required |
---|---|
Dimension Witch | 45 |
Requirements (07/18/2019 KR Patch)
Class | Level Required |
---|---|
Dimension Witch | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Duration | MP Usage | Cooldown |
---|---|---|---|---|
45 | 3936% | 10 Seconds | 150 MP | 12 Seconds |
[Enhanced] | 9 Seconds |
PvP
Level Required | Damage (Magical) |
---|---|
45 | 1574% |
[Enhanced] |
Skill Information (07/18/2019 KR Patch)
PvE
Level Required | Spatial Boundary (Physical) | Distorted Area | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Pulse Interval | Enemy KD Reduction (Per Pulse) |
Ally Special Active Cooldown Reduction (Per Pulse) |
Duration | |||||
35 | 697% | 1 Second | -100% | -1.5 Seconds | 7 Seconds | 7 | 200 MP | 12 Seconds |
[Enhanced] | 9 Seconds |
PvP
Level Required | Spatial Boundary (Physical) |
---|---|
35 | 213% |
[Enhanced] |
Skill Information (08/01/2019 KR Patch)
PvE
Level Required | Spatial Boundary (Physical) | Distorted Area | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Pulse Interval | Enemy KD Reduction (Per Pulse) |
Ally Special Active Cooldown Reduction (Per Pulse) |
Duration | |||||
35 | 697% | 1 Second | -100% | -0.7 Seconds | 7 Seconds | 7 | 200 MP | 12 Seconds |
[Enhanced] | 9 Seconds |
PvP
Level Required | Damage (Physical) |
---|---|
35 | 213% |
[Enhanced] |
Skill Traits
Light Space Distortion | Killing Blow (1) Space Distortion | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Duration |
MP Usage decreased to 80% | 120 MP | Skill effect's duration increased to 130% | 13 Seconds |
Skill Traits (07/18/2019 KR Patch)
Light Space Distortion | Regenerating (2) Space Distortion | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Level Required | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | 70 | 50% chance of lowering cooldown to 50% | 6 Seconds |
[Enhanced] | 4.5 Seconds |
Total Damage (07/18/2019 KR Patch)
Mode | Regular |
---|---|
PvE | 4,879% |
PvP | 639% |
Tips and Details
NA
- The target will be countered if they touch or attack the distortion.
- Space Distortion absorbs all projectiles, which includes:
- Missiles from Shooting Star, Scare Chase, and Siege Shelling
- Shock balls from Thousand Star when Mass Release activate
- Lightning bolts from Lightning Shower
- Flares from the Nasod Inspector
- Swords from Sword Shield
- Magical arrows from Hunter's Destiny
- It is not wise to stand beside Space Distortion when absorbing projectiles that can explode, such as Shooting Guardian's Shooting Star.
KR
- The spatial boundary is indicated by a purple circle surrounding the energy nucleus, and it will periodically collapse in on itself indicated by a blue inward pulse. The pulse is what damages and pulls enemies as well as triggers the other effects of the skill.
- The skill will usually pull enemies horizontally, rather than towards its center, but enemies near a wall or directly below or above the nucleus will still be pulled up or down into it.
- The skill will inconsistently stop at walls. Any wall it stops at it will always stop at, but even similar walls elsewhere on the map it may simply pass through, so use with caution if you intend to corner an enemy with it and try to remember which walls are "safe".
- A very clear example of this inconsistency is on the PvP Map Wally Castle Rooftop, where it will stop on the walls on the right side of the map, but pass through them on the left side of the map.
Trivia
NA
- Space Distortion is the only skill learned by Battle Magician/Dimension Witch that deals Magical Damage.
KR
- The spatial boundary's pulses are visually identical to the enemy detection circle used at the start of Super Nova.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/05/2015 | - |
▲ Duration increased. | |
02/26/2015 | - |
| |
08/06/2015 | - |
▲ Damage increased. ▲ Duration increased. ▼ MP cost increased to 150 MP.
| |
01/21/2016 | - |
| |
03/10/2016 | - |
| |
08/11/2016 | - |
| |
01/25/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
▼ Damage decreased. |
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/18/2019 | - |
| |
08/01/2019 | - |
▼ Cooldown reduction decreased. |
Alternative Names