Eun's Power

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Every character in Elsword has their own unique features that set them apart from other characters.

Power of Eun

Changes to UI Face.
When Ara is in Celestial Fox Mode, her battle stance changes.


By using the hairpin of Eun (appearance varies on her chosen class), Ara is able to go into a 3rd awakening bead transformation called the Celestial Fox Mode. While in this mode, her appearance changes, in which her hairstyle will change (hairstyle varies on her chosen class) and becomes fully white/silver. 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessories will not be shown in this mode. Benefits of Celestial Fox Mode will be:

  • Ara gains the standard awakening damage increase.
  • Unlike when she is in normal mode, her spirit bar will only regenerate if certain actives are used, so when she is in Celestial Fox mode, her spirit bar will automatically regenerate 1 orb when you kill a target or after using 6 commands. Do take note that breaking doors or boxes in Celestial Fox Mode also recovers the spirit bar.
    • This is indicated by a small black fire surrounding her after the target dies.
    • She also gets healed (roughly 2% HP) for every enemy you kill.




Awakening Bead

Ara's 3rd Awakening Bead

Like Chung, Ara 3rd awakening bead looks different. However, it can be obtained just like any other bead. The main reason it looks different is to indicate that her Celestial Fox Mode is ready and fully functional.

Feature Information

Awakening Level Eun's Power
All Speed Critical Additional Damage
1 6.66% 6.66%
2 13.33% 13.33%
3 15% (?) 20% 20%


Spirit Energy

File:SpiritBar.png
A bar spirit located below her MP.

Ara has a unique combo system which involves using Spirit Energy. Spirit Energy is shown as beads below your HP bar. Ara has 10 bead gauge.

Spirit Energy depletes when using certain skills/active skills. It can also be replenished by using certain skills/active skills such as Energy Absorption.

Skill Linking

Ara is able to cancel certain skills by using another skill (except Repel or Tempest Dance (KR)) right before the previous skill used ends. This will cancel the skill's final hit, and chain directly into the next skill, gaining extra Spirit Energy depending on the skill. For example, if you used Exorcism Stance 3: Shadoweave (which consumes 2 spirit energy when used) and cancel with Tiger Stance 2: Tiger Claw, you will gain 2 Spirit Energy instead (-2 from using Shadow Knot and +4 from cancel bonus as stated in description).

Skills part of a Stance will unlock special attacks when chained into each other, called a Secret Art. One such example is the Secret Dragon Art : Blast.

Finally, after filling your gauge between 10 beads, you can unleash certain skills which requires no MP but instead depletes all Spirit Energy and deals damage multiplied by the number of beads collected such as; Falling Dragon, Suppression, Spiritual Dragon and Flying Kite.

List of Energy Conversion

Little Xia / Basic

Skill Orbs Gain /
Consumed
Cancel
bonus
+1 per Target hit
(Maximum: +2)

[Enhanced] +2 per Target hit
(Maximum: +4)

0
-2 +4
+1 +2
-10 0
-2 +2
-2 +4
-2

[Enhanced] -1
(No Energy consumed if used to cancel a skill)

0

Little Hsien / Sakra Devanam / Apsara

Skill Orbs Gain /
Consumed
Cancel
bonus
0 +1

[Enhanced] +2

-2 0

(Force)
+1 +1

(Force)
+1 0
0 +1

(Force)
+1 +1

(Force)
+1 0
-1
(No Energy consumed if used to cancel a skill)
0
-10 0
0 +1
+1 +1
-10 0

(Force)
+1 +3
+1 0
0

[Enhanced] +1

+1
-2 +4

(Force)
-10 0

Little Devil / Yama Raja / Devi

Skill Orbs Gain /
Consumed
Cancel
bonus
0 +1

(Force)
-2 +4
-2 +2

(Force)
+1 0
-2
+1 per Target hit
(Maximum: +3)
+2
+2
(+1 in PvP)
0
(Force) +5 0

(Force)
0 +3
-2
(-1 if used to cancel a skill)
0
-3 0
-1 0
-4

[Enhanced] -3

+2
0 ~ -5 0
(Force) -5 0
-2

[Enhanced] -1

0
-2
+1 per Target hit
(Maximum: +2)
+3
-5 ~ -10 0

(Force)
-1 +1
-2 0
-1 +3
-5

[Enhanced] -4

0
(Force) -5 0

Little Specter / Asura / Shakti

Skill Orbs Gain /
Consumed
Cancel
bonus
File:ALS 1.png 0 ~ -1 +1

[Enhanced] +2

File:ALS 7.png 0 ~ -4 +4
File:ALS 6.png 0 ~ -3 +2

(Force)
+1 0
File:ALS 3.png 0 ~ -1 +1
File:ALS 4.png
(Force)
-2 0
File:ALS 5.png -3 0
-1
(No Energy consumed if used to cancel a skill)
0
File:AA 6.png +1 0
File:AA 1.png 0 ~ -1 +1
File:AA 4.png +1
+1 per Target hit
(Maximum: +2)
+1
File:AA 5.png
(Force)
0 ~ -4 0
File:ALS 2.png -1 0
File:AA 2.png
(Force)
+1 0
File:ShadowRising2.png
(Force)
+1 +1
File:ASTrans2.png
(Force)
-1 0
File:ALS 8.png
(Force)
0 ~ -3 +4


Specialization (Not available anymore)

Character  Specialization A  Specialization B
File:AraNEW.png
In Celestial Fox mode, x% chance of HP and Spirit being recovered without having to reach required hit amount. (Max: 50%)
  • 1st hit: 0.25x%
  • 2nd hit: 0.35x%
  • 3rd hit: 0.5x%
  • 4th hit: 0.7x%
  • 5th hit: x%
Recover MP by x*[spirit used] (Max: 10 MP per Spirit)


Tips and Details

  • All of Power of Eun's stat increases are normalized.
  • When using a Secret Art Stance skill such as Rakshasa Stance 1: Soul Reaping, if you cancel it with a stance of the same Art that doesn't directly follow it (in this case either Rakshasa Stance 3: Spear Prison or Rakshasa Stance 4: Soul Escape, pressing Stance 1 again will continue the art like nothing happened (casting 2, then 3, then 4, and causing the Secret Art to happen) as the other stance skills essentially "store" the secret art chain as being in progress.
    • Theoretically, this would allow you to cast 1, 4, 3, 4 (pressing 3 again to chain to 4), 2, 3 and 4 in a row and still activate the secret art. Needless to say, this is unlikely to occur or be abusable during regular gameplay, as cancelling with anything but the following stance will require you to have the skill you're cancelling with in your skill slots, meaning it will be on cooldown once its turn comes in the normal chain of skills.
    • This same art storage also occurs from arts that start with a command. You are fully capable of chaining from into Wolf Stance 4 -> 3 -> 4 -> 2 -> 3 -> 4 -> Wolf Secret Art, assuming you have non-existant cooldowns.

Trivia

File:AraDifferent.png
When Ara is in Celestial Fox Mode.(Compared to an awakened Tactical Trooper, Ara does not have the awaken aura for her Celestial Fox Mode.)
  • In Celestial Fox Mode, Ara strangely lacks the awakening aura.
    • After Ara advances to Little Specter, she uses Eun's power most of the time, so even if not entering Celestial Fox Mode, her awakening lacks the usual aura.
    • Oddly after achieved Transcendence, when Ara is in Celestial Fox Mode, the awakening aura is added.
  • In the Japanese Version of the game, when Ara enters Celestial Fox Mode, the pitch of her voice is noticeably lower.


Updates

Date Changes
KR NA PvE PvP
07/10/2014 -

Ara starts with max spirit beads.

During Celestial Fox Mode, Ara will gain a spirit bead and recover some HP after 9 commands.

Added Critical increase effect to Celestial Fox Mode.

09/03/2015 -

Added Spirit recovery based on awakening stage. (3 beads on 1st stage, 6 beads on 2nd stage, and 10 beads on 3rd stage)

    • Excess Spirit gained from awakening will heal Ara for 5% MP per bead.

Added Additional Damage, Accuracy and Evasion increase effect to Celestial Fox buff

HP and Spirit Bead recovery command requirement decreased from 9 to 6.

06/30/2016 07/13/2016

Spirit Energy is now only gained if the skill that will be canceled successfully hits.

10/13/2016 -
  • None

Starting matches with spirit energy removed.

03/30/2017 04/12/2017

Specialization B scaling decreased from 20% to 10%.

11/02/2017 11/15/2017

MP Gain when awakening changed from 5% per orb to 10 MP per orb.

11/01/2018 11/28/2018

Energy recovery upon awakening removed.



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