Trapping Arrow
From Elwiki
[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | Damage(Physical) | Traps Deployed |
Max Hits | MP Usage | Cooldown | ||||
Arrow | Trap | Arrow | Trap | ||||||
Normal | Noted | Normal | Noted | ||||||
1 | 539% | 239% | 167.3% | 5 | 1 | 1 | 2 | 175 MP | 10 Seconds |
2 | 647% | 287% | 200.9% | ||||||
3 | 755% | 335% | 234.5% | ||||||
4 | 862% | 383% | 268.1% | ||||||
5 (M) | 1024% | 455% | 318.5% | ||||||
6 | 1186% | 527% | 368.9% | ||||||
7 | 1348% | 599% | 419.3% |
Skill Note
Name: Ready for Reuse (재활용을 위한 준비)
Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.
Tips and Details
- Targets will be dragged by each Trap in the direction that rena is facing when hit.
- Traps will drop down below the path of the initial arrow.
- Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
- To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.
Trivia
- Traps cannot be attacked or destroyed by enemies.
- Activating Vital Point Piercing before using Trapping Arrow is recommended for maximum damage.
- The total output of a Lv.5 Skill is 4209% (noted, 3299% w/out), making this an efficient MP cost skill.
- Trapping Arrow is capable of resetting KD; the KD must be maxed so the arrow or combo knocks down and the traps catch the opponent afterwards.