User:Glave/Ideas/2ndReboot
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< User:Glave | Ideas
This is fan-made content.
Elsword changes:
- Knight Emperor's Vitality Aura will increase Movement Speed during Windmill.
- Rune Master's Ice Rune is back. Obtained at Level 40 alongside Enchant Dash.
- Immortal's Mod Sword Fall has increased damage per hit to 1,214%.
Aisha changes:
- Memorized skills now cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
- Aether Sage gets her Ice Balls back, Statue of Glory is also back.
- She also gets 50 more Max MP from Endless Mana.
- Oz Sorcerer's Gravity Balls are removed, replaced with Plasma Balls.
- Dark Wave is removed too, but there's a new Strength tier skill called Abyss Zone.
- It will decrease movement speed of enemies inside the zone, and Aisha will be able to instantly teleport to the zone if the skill key is pressed again, removing the zone. The Abyss Zone lasts for 15 seconds and 10 in PvP.
- Dark Wave is removed too, but there's a new Strength tier skill called Abyss Zone.
- Metamorphy's Awakened Will: Dimension Witch Duration is increased to 10 seconds.
- Impact Zone Mod now has Blackhole Effect.
Rena changes:
- Anemos now restores Nature's Force in less hits.
- Dive Kick Bombing increased damage from 622% per hit to 784% per hit.
- Daybreaker has slightly decreased Arrow Speed and there's a longer delay between X commands.
- Hunter's Steadiness in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for Vibe Shot to activate to 45% from 35%.
- Twilight's Karma now deals 2306% per hit.
Raven changes:
- Furious Blade's XXZZ Action Speed increased significantly.
- Bloody Accel has it's 20% Damage Increase back, but the Cooldown Reduction is gone.
- Rage Hearts's Unending Rage has its Special Active Damage Increase increased from 15% to 23%.
- Devastating Strike PvE damage against Super Armored enemies increased from 10,890% to 14,890%.
- Nova Imperator's Hellfire Gatling has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds.
- Ifrit Flame's Hellfire debuff now deals more damage per second in PvE. Buffed from 30% damage to 600%.
Eve changes:
- All Eves:
- Code: Recovery's cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%). Left unchanged in PvP.
- Added back skill Illusion Strike, Skill Tier is changed to Strength. Level required is 1.
- Code: Ultimate:
- Hornet Sting Mod now fires only one projectile that has infinite piercing, similarly to Hornet Sting - Swift Charge.
- Code: Esencia:
- Dimension Link - Century moved over to Level 15 (Code: Architecture). Summon's damage increased.
- Fayner skill deleted, leftover effects moved over to Mega Electron Ball : Justice.
- Recall damage increased.
- Riseon Pride Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds.
- Code: Sariel:
- Photon Flare Mod damage increased to 7,900%
- Evolution Reactivation Cooldown decreased to 10 seconds.
- Thousand Star Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
Chung changes:
- All Chungs:
- Can press X button (default key) during Reload Cannon to immediately put you into Siege Shelling.
- Aceldama missiles will now all simultaneously land at the same time, instead of landing one by one.
- Comet Crusader:
- Strong Will's Block Chance increased to 30%. (15% in PvP)
- Crack Crusher skill deleted. (Level 70 Transcendence)
- Lunatic Blow skill added back as a Tenacity skill. (Level 70 Transcendence)
- Pain of Caladbolg skill reworked. Damage increased from 5,397% to 12,355%. Curse of Agony makes enemy receive 100% Critical rate, and 10% increased Critical Damage. Added Blessing of Hope buff for allies and Chung: For 20 seconds after Pain of Caladbolg, increased Physical Damage by 10%.
- Fatal Phantom:
- Head Shot now always fires 2 bullets.
- Final Enhanced Version is now a 25% chance for 100% Critical Chance and +20% Critical Damage
- Artillery Strike - Quantum Ballista Blast damage increased from 6,468% to 9,567%.
- Head Shot now always fires 2 bullets.
- Centurion:
- Magnum Shot can now consume Enhanced Cannonballs. Using 3 Enhanced Cannonballs will increase damage by 10% and Cannonball count by 3.
- Chaos Cannon movement speed tripled.
- Pulse Reload now increases skill casting speed for Aceldama, Magnum Shot, Impact Detonation and Fatal Cannon by 30%. It will also buff Fatal Cannon and it's Mod version, they will now both Stun for 2 seconds.
Ara changes:
- Apsara:
- Full Moon Slash passive now also increases the damage of Dragon Stance 4: Moonlight Slash in Full Moon Slash state.
- Blast Secret Art damage increased to 10,325%.
- Devi:
- Infernal Circle Skill Casting speed increased by 50%.
- Repel restores 1 Energy back if successfully reflected.
- Shakti:
- Assimilation now also restores 1 Energy per monster kill for 1 Bead and 2 Bead awakenings.
- Fox Valley will receive a Mod, which will summon Eun to fight on your side for 30 Seconds.
- Fox Fire Mod now has 3 Blue Flames instead of just 1.
Elesis changes:
- Empire Sword:
- Divine Blade now increases range by 50% if Sword of Victory buff is active.
- War Prelude now also increases awakening charge by 50%, for PvE only.
- Flame Lord:
- Explosive Fist changed to Tenacity and now has splash damage.
- Bloody Queen:
- Blood Swamp Swamp Explosion damage increased from 2% to 4% per stack.
- Injection Stigma will now reduce defense by 2% per stack instead of damage.
- Condemnation now also increases Critical Chance by 20%.