Combat Ranger

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Revision as of 08:08, 6 February 2022 by Shironsaki (talk | contribs)
File:CRTiny.png Combat Ranger
Full Name
Rena Erindel
Class
File:CRTiny.png Combat Ranger
Weapon
Bow, Kicks, Wind Spirits
Age
Unknown
Race
Elf
Movement Speed Increase
Class Tree
{{

}}
Release Date
20 March 2008
8 December 2010
4 May 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Physical
Stay down fool!


Combat Ranger

[A ranger that focuses on close combat and kicks]


Has an arsenal of stylish gap closers and quick combos.

[Assault Impact]
Use this to ambush the enemies in front while Super Armor is in effect. Stuns when it hits successfully.
[Spinning Kick]
Use this to push a target while attacking or when you want to deal large damage to a cornered enemy.
[Crescent Kick]
Use this to attack multiple enemies in front. It is also useful for attacking enemies above.
[Dive Kick Bombing]
Use this to finish a target. Multiple successions of strong kicks will knock a target out.




Background

  • In-game Version
  • Nexon Version

As a close combat specialist, Combat Ranger focuses more on close-combat skills, and use bows for support.

She blocks enemy movements with long-range attacks, then destroy them with elegantly delivered kicks.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Combat Ranger's Spirit will change your job to Combat Ranger.

Combat Ranger
Combat Ranger 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Combat Ranger class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

As she battled more and more, Rena realizes how useful close-range combat is. Rena thinks back to the techniques she learned just because she thought it was required of her as an Elf. The wind blowing through Bethma Valley felt strangely familiar.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 1/4
Description

It seems Bethma's situation is serious. First they must calm the Lizardman and try to talk. It is much easier to take down enemies without harming them using kicks than arrows. Feel the wind surrounding your body and take down Lizardman warriors.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 2/4
Description

Feeling the wind surround her body as her hits directly come into contact with her enemies felt fascinating. Though there were warriors back at the village who trained in close-range combat, she always assumed it wasn't a path for her. Is there anyway to hone this technique?
Perhaps Stella would know as someone who served for Velder Kingdom.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 3/4
Description

The martial arts she learned from Stella allowed her to use more precise techniques. Every time she extends her legs the wind surrounding her pushes her softly, or sometimes sharply.
She is now prepared. It's time to deliver heavy blows to enemies who dodges arrows and closes in.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Combat Ranger can advance into a Wind Sneaker.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : Arrow damage is calculated before Power Shot.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
Storm Kick

After doing the standard combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.


182% Phy. Damage
50% x4 Phy. Damage

Double Slide

After doing the standard combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.


173% Phy. Damage
209% Phy. Damage
228% Phy. Damage

Zoning Kick

After doing the standard or combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.

261% Mag. Damage
295% Mag. Damage
290% Phy. Damage
296% Phy. Damage
393% Phy. Damage

File:Combo - Combat Ranger 4.png Triple Kick

After doing the standard combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in Super Armor.


188% Phy. Damage
201% Phy. Damage
302% Phy. Damage

Updates

Date Changes
KR NA
02/01/2014 08/13/2014
  • Modified and :
    • Final input creates whirlwind that pulls enemies to you.
07/23/2015 12/16/2015
  • Added new combo.
06/20/2019 07/17/2019
  • Modified :
    • Second input forward movement reduced and launches enemies. Final input changed to wide overhead kick while in Super Armor that does not knock down.
  • combo removed.


Skills

Combat Ranger/Skills

Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Before her model was revamped, Combat Ranger's hair was tied by two red block beads, the smaller of which can be seen in her portrait. They were later changed to large ribbon and a hair tie.


Alternative Names

Server Name Translation
South Korea 컴뱃 레인저 Combat Ranger
Japan コンバットレンジャー Combat Ranger
Taiwan (Traditional Chinese) 衝鋒者 Charger
China (Simplified Chinese) 冲锋者 Charger
Germany Kriegsschützin War Markswoman
Spain Tiradora de guerra War Markswoman
France Guerrière archère Archer Warrior
Italy Arciera Guerriera Archer Warrior
Poland Strzelec Bojowy Battle Markswoman
United Kingdom Battle Markswoman
Brazil Arqueira de Combate Combat Archer


Characters