Air Mecha: Gale Force
From Elwiki
- For the Mounts by the same name, see Gale Force and Gale Force (Update Version).
[Special Active: Strength] Summon Air Mecha [Gale Force]. For 60 seconds, Gale Force will guard and automatically track and attack nearby enemies. | |
Robot Detonation Reaction Skill
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Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Metal Heart | 15 |
Skill Information
Mode | Guided Missile (Magical) | Max Hits | Self BuffGale ForceSelf BuffGale Force | MP Usage | Cooldown | |
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HP | Duration | |||||
Normal | ||||||
PvE | 81% | 40 | 100% of the caster | 60 Seconds | 200 MP | 18 Seconds |
PvP | 22% | ?% of the caster | ||||
[Enhanced] | ||||||
PvE | 97% | 40 | 100% of the caster | 60 Seconds | 200 MP | 18 Seconds |
PvP | 26% | ?% of the caster |
Gale Force Support Mode
Mode | Damage (Magical) | Max Hits | |||||
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Machine Gun | Guided Missile | Self-destruct | Machine Gun | Guided Missile | Self-destruct | ||
Normal | |||||||
PvE | 97% | 81% | 855% | 5 | 10 | 1 | |
PvP | 22% | 22% | 205% | ||||
[Enhanced] | |||||||
PvE | 116% | 97% | 1026% | 5 | 10 | 1 | |
PvP | 27% | 26% | 246% |
Skill Traits
Light Air Mecha: Gale Force | Heavy Air Mecha: Gale Force | ||
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Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
21.6 Seconds |
Extra Information
Total Damage
Mode | Normal | Over Strike | Mechanic Mastery | |||||
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Normal | Over Strike | |||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 3,880% | 5,587.2% | 4,656% | 6,704.64% | 5,820% | 8,380.8% | 6,984% | 10,056.96% |
PvP | 1,040% | 1,497.6% | 1,248% | 1,797.12% | 1,300% | 1,872% | 1,560% | 2,246.4% |
Support Mode Total Damage
Mode | Base | Mechanic Mastery | ||||||||||
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Machine Gun | Guided Missile | Self-destruct | Machine Gun | Guided Missile | Self-destruct | |||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 580% | 835.2% | 970% | 1,396.8% | 1,026% | 1,477.44% | 870% | 1,252.8% | 1,455% | 2,095.2% | 1,539% | 2,216.16% |
PvP | 135% | 194.4% | 260% | 374.4% | 246% | 354.24% | 168.75% | 243% | 325% | 468% | 307.5% | 442.8% |
Related Skills
Robot Detonation | Mechanic Mastery | Mecha Generator | Awakened Will: Optimus | Mecha Control |
Tips and Details
- While not listed on the skill anywhere, the Gale Force mecha does have its own HP bar, and it is not invincible. While it does not have a collision box or take any hitstun, nor will it directly be targetted by any enemy attacks, sufficient wide AoE damage is capable of destroying it.
- The summon will be invincible for a brief period of time when firing Guided Missile during initial cast.
- If this skill is reused while the first mecha is still active, the first mecha will be destroyed.
- Over Strike mode will apply to the casting attack and the summon's own attacks for its entire duration. However, entering Over Strike mode while the summon is already active will not cause its damage to increase.
- Both the casting attack and Gale Force's own Guided Missile do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius.
- The Machine Gun pierces through all enemies however.
- Gale Force will cast Guided Missile and Machine Gun in order roughly every 2 seconds if uninterrupted and with a consistent target.
- When detonated with Robot Detonation, the mecha will fly to the designated area and explode, before then immediately reappearing and flying back to you. It will not attack while flying to the target, resuming its attack cycle only after exploding.
- Gale Force counts as a summoned unit for Mecha Generator.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
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04/07/2016 |
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04/21/2016 |
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01/12/2017 | 01/24/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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06/14/2018 | 06/27/2018 |
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04/25/2019 | 05/22/2019 |
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03/12/2020 | 04/08/2020 |
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05/27/2021 | 06/23/2021 |
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Alternative Names