Magnetic Generator
From Elwiki
- English
[Special Active: Bravery] Summon a Magnetic Generator. The Magnetic Generator will create a magnetic field that will strike the enemy multiple times. | |
Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Optimus | 55 |
Skill Information
Mode | Magnetic Field (Magical) | Max Hits | MP Usage | Cooldown | |
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Per Magnetic Field | Magnetic Field Count | ||||
Normal | |||||
PvE | 306% | 11 | 6 | 300 MP | 22 Seconds |
PvP | 116% | ||||
[Enhanced] | |||||
PvE | 306% | 11 | 6 | 240 MP | 22 Seconds |
PvP | 116% |
Skill Traits
Haste Magnetic Generator | Heavy Magnetic Generator | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Cooldown decreased to 80% | 17.6 Seconds | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
Mode | Base | Over Strike | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 20,196% | 29,082.24% | 24,235.2% | 34,898.69% |
PvP | 7,656% | 11,024.64% | 9,187.2% | 13,229.57% |
Related Skills
Limit Over | G-Mastery |
Tips and Details
- It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill.
- Depending on the caster's position and enemy's size, it will typically deal damage with 2 or 3 fields.
- Giant Elixir increases each field's size while not increasing the gap between them, so it might be helpful when dealing with small targets.
- The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground.
Trivia
- This skill resembles an Active skill deleted in the 08/01/2019 RE:BOOT revamp, Magnetism Field.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
08/01/2019 | - |
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08/14/2019 | 08/28/2019 |
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Alternative Names
Optimus - Skills