[Mod] Rage Cutter
From Elwiki
[Special Active: Strength] [Mod] Summon multiple swords in front. Summoned swords have a low chance to inflict Bleed debuff to enemies. | |
Vitality Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Immortal | 99 | [Force] Rage Cutter (A) |
Skill Information
Mode | Sword Hit (Physical) |
Enemy DebuffBleedEnemy DebuffBleed | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Activation Chance | Duration | |||||
PvE | 478% | 5% | 5 Seconds | 15 | 200 MP | 15 Seconds |
PvP | 173% |
Skill Traits
Empowered Rage Cutter | Critical Rage Cutter | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage increased to 115% Skill will ignore 50% defense (25% defense in PvP) |
230 MP |
Total Damage
Mode | Base | Master of Combat | ||
---|---|---|---|---|
Normal | Empowered | Normal | Empowered | |
PvE | 7,170% | 8,604% | 9,105.9% | 10,927.08% |
PvP | 2,595% | 3,114% | 3,503.25% | 4,203.9% |
Related Skills
Master of Combat |
Tips and Details
- Like the normal version, the skill will launch enemies quite high, making it easy to miss some of the hits on non-Super Armor targets.
- The hitbox for this skill is only 1 platform above you, despite the sword visually rise higher.
- [Mod] Rage Cutter casts instantly and has no startup animation, but Elsword will be stuck in place at the end of the skill, an inverse of the regular version where there is a long startup animation, but Elsword can move right after the skill.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
04/05/2018 | 04/18/2018 |
| |
01/17/2019 | 02/20/2019 |
| |
06/04/2020 | 07/01/2020 |
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Alternative Names
Immortal - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Sunrise
- Sunrise
Force Active
Force Passive
Force Active
Force Passive