Iron Paladin
“ | Feel my wrath!
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” |
Iron Paladin
Specialty
Like the Fury Guardian, a Iron Paladin also relies on sheer strength and brute force. With the Destroyer as his main weapon, he is capable of doing stronger attacks. The Iron Paladin also acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with its impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to its mighty presence.
Background
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the Iron Paladin. By blocking the attacks along with the opponent's field of view, the Iron Paladin overwhelms his adversaries with the inundating might of judgement that they will inevitably face!
Second Class Advancement
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town
Iron Paladin
- Speak to Adel in Altera
- Collect 30 drops from Nasod monsters throughout the Altera region.
- Recommended 4-5 Very Hard Mode.
- Defeat the Nasod King in 4-6 five times.
- Speak to Lento in Peita.
- Collect 10 drops in total from bosses in Peita.
- It's easiest to get them from X-4 as it will give up to 3 drops per run. Big party is recommended.
Skill Tree
Skills | Passives | ||||
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Level 35 | |||||
Level 45 | |||||
Level 50 | |||||
Level 55 | |||||
Level 60 | |||||
Level 65 | |||||
Transcendence | |||||
Level 70 | |||||
Level 80 | |||||
Level 90 | |||||
Level 95 |
- 2nd Job Skill Traits unlocked at Level 70.
- 2nd Job Final Enhanced Skill unlocked upon Transcending.
- Transcendence Skill Traits unlocked at Level 99.
- Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.
Additional Combos
Image | Description | Damage |
---|---|---|
File:Ip1move.png | Ground Pound Blast Chung smashes his Destroyer onto the ground from mid-air, knocking up nearby opponents. He then swings the Destroyer upward and fires a cannonblast from the back-end of his Destroyer. He will gain Heavy Stance only during the cannonblast. |
Stomp 180% Phy. Damage |
File:Ip2move.png | Blast And Charge After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in Heavy Stance, sending the enemy flying into the air with a wide swing with the , or smacks them with a heavy overhead swing with the . |
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Skills
Videos
- Trailer released together with Deadly Chaser
- All Skills and Combos
- Combo Video by 'Pandamaare'
- Combo Video by 'RunaticFury'
- Combo Video by 'DaKleys'
Gallery
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Iron Paladin's Portrait.
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Iron Paladin's Berserk Mode Portrait.
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Full body skill cut in.
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Full body berserk skill cut in.
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Iron Paladin Berserk mode Model.
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Title for a comic released by KOG during Iron Paladin/Deadly Chaser's release.
Click Here. -
When Iron Paladin was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.
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Iron Paladin's planning stages and idle pose. Notice how a majority of the concepts build up from Fury Guardian, but the end concept dropped nearly all of his aspects and instead tried to make his armor appear more like a noble's clothes.
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Iron Paladin's Original concept art. The armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets are also different. It is also possible the berserk armor had a blue tail to support his 'wolf' nickname.
Trivia
- Like a Fury Guardian, An Iron Paladin also retains traits which refer him as 'White Wolf'. This traits are his skills that are relate-able to wolves; Burst Wolf and Iron Howling.
- Another possible trait of that nickname could be his shoes; His feet position when wearing heels is the same as how a wolf/werewolf hind feet are positioned when standing.
- Although Iron Paladin's portrait and skill cut-in define him as a angry/serious character, he is not always like that as shown in his victory pose where he will smile.
- Unlike all other characters, Chung's in-game model changes after the 2nd job advancement, having him grow much taller then before.
Going from even smaller than Aisha to only being shorter than Raven and Ara. - Unlike other jobs, Iron Paladin's interface(the face shot at the top left side) shows his skill cut-in face shot instead of the standard portrait face shot.
- Unlike Chung other job paths, Iron Paladin does NOT have a Berserk-related passive.
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