Stigma Shot
From Elwiki
File:CAs2.png | [Active] Rena steps backwards and fires a stigmatized arrow forward. Stigma Shot can be boosted with the aid of 1 Nature Orb. |
Requirements
- NA
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Grand Archer | Lv. 20 | 45 | 4 | Arc Shot | Level 45 Layer Skill Quest |
|-| KR=
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Grand Archer | Lv. 20 | 35 | 4 |
Skill Information
- NA
Skill Level | Required Level | Damage (Magical) | Enemy Piercing | Stigmatized Target | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Movement Speed Decrease |
Damage Increase |
Critical Damage Increase | |||||||
1 | 45 | 432% | 1 | 2% | 2% | 30% | 7 Seconds | 40 MP | 6 Seconds |
2 | 451% | 4% | 3% | 33% | 8 Seconds | ||||
3 | 48 | 471% | 6% | 5% | 36% | 9 Seconds | |||
4 | 52 | 490% | 8% | 6% | 39% | 10 Seconds | |||
5 | 56 | 510% | 10% | 8% | 42% | 11 Seconds | |||
6 | 60 | 529% | 12% | 9% | 45% | 12 Seconds | |||
7 | 64 | 549% | 14% | 11% | 48% | 13 Seconds | |||
8 | 68 | 568% | 16% | 12% | 51% | 14 Seconds | |||
9 | 72 | 588% | 18% | 14% | 54% | 15 Seconds | |||
10 | -* | 607% | 20% | 15% | 57% | 16 Seconds | |||
11 | 627% | 22% | 17% | 60% | 17 Seconds | ||||
12 | 646% | 24% | 18% | 63% | 18 Seconds | ||||
13 | 666% | 26% | 20% | 66% | 19 Seconds | ||||
14 | 685% | 28% | 21% | 69% | 20 Seconds | ||||
15 | 705% | 30% | 23% | 72% | 21 Seconds | ||||
16 | 724% | 32% | 24% | 75% | 22 Seconds | ||||
17 | 744% | 34% | 26% | 78% | 23 Seconds | ||||
18 | 763% | 36% | 27% | 81% | 24 Seconds | ||||
19 | 783% | 38% | 29% | 84% | 25 Seconds | ||||
20 (M) | 802% | 40% | 30% | 87% | 26 Seconds | ||||
21 | 822% | 42% | 32% | 90% | 27 Seconds | ||||
22 | 841% | 44% | 33% | 93% | 28 Seconds | ||||
23 | 861% | 46% | 35% | 96% | 29 Seconds | ||||
24 | 880% | 48% | 36% | 99% | 30 Seconds | ||||
25 | 900% | 50% | 38% | 102% | 31 Seconds |
*Please note that you can only achieve these levels through equipments, accessories and titles. |-| KR=
Skill Level | Required Level | Damage (Magical) | Enemy Piercing | Stigmatized Target | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Movement Speed Decrease |
Damage Increase |
Critical Damage Increase | |||||||
1 | 35 | 384% | 1 | 2% | 2% | 20% | 7 Seconds | 40 MP | 8 Seconds |
2 | 401% | 3% | 22% | 7.3 Seconds | |||||
3 | 38 | 419% | 4% | 3% | 24% | 7.6 Seconds | |||
4 | 42 | 436% | 5% | 26% | 7.9 Seconds | ||||
5 | 46 | 456% | 6% | 4% | 28% | 8.2 Seconds | |||
6 | 50 | 470% | 7% | 30% | 8.5 Seconds | ||||
7 | 54 | 488% | 8% | 5% | 32% | 8.8 Seconds | |||
8 | 58 | 505% | 9% | 34% | 9.1 Seconds | ||||
9 | 62 | 522% | 10% | 6% | 36% | 9.4 Seconds | |||
10 | 66 | 540% | 11% | 38% | 9.7 Seconds | ||||
11 | 70 | 557% | 12% | 7% | 40% | 10 Seconds | |||
12 | -* | 574% | 13% | 42% | 10.3 Seconds | ||||
13 | 591% | 14% | 8% | 44% | 10.6 Seconds | ||||
14 | 609% | 15% | 46% | 10.9 Seconds |
Tips and Details
- The enemy Stigma Snipe hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
- Stigma Snipe can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
- Stigma Snipe can hit up to 2 Targets.
- Cannot be reflected by any skills.
- [KR Version] What the damage formula looks like on a critical hit at level 11 is: Damage * [1 + (0.5 * 1.40)] * 1.07
- Formula explanation: Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
- As a result in the example, the damage multiplier on a critical is 1.819(X) instead of 1.5(X), a 21.26% total damage increase on a critical hit.
- Formula explanation: Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
- [NA Version] The damage formula on a critical hit for the North American version of Elsword at level 7 is:
- Damage * Critical Multiplier (1.5) * Stigma Critical Multiplier (1.48) * Stigma Damage Multiplier (1.11)
- The damage multiplier for this on a critical is 2.4642(X) instead of 1.5(X), a 64.28% total damage increase.
- Damage * Critical Multiplier (1.5) * Stigma Critical Multiplier (1.48) * Stigma Damage Multiplier (1.11)
Updates
- 12/13/2012 KR
- Stigma is reduced to hitting 2 Targets maximum as Enhanced Bowstring passive no longer provides additional piercing.
- Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
- A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
- An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
- 1/17/2013 KR
- Adjustments made so that Stigma is fired more quickly.
- 11/7/2013 KR
- Skill position swapped with Rapid Shot
- Damage Reduced
- All debuff effect\growth\time reduced.
- Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage. (Effectively reduces stigma multiplier to 1\3)
- 6/4/2013 NA
- Adjustments made so that Stigma is fired more quickly.
- Stigma now lasts 5 seconds longer at each level than before.
- Level.5 Stigma will now last 20 seconds.
- Stigma status can no longer be extended by skill delays.
- Stigma status can now penetrate guards and shields. (This applies to other status effects too)
- Stigma effect now cancels when the target dies.
- NA
Template:GASkills |-| KR= Template:GASkillsKR