Crazy Shot

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Revision as of 15:48, 2 January 2014 by Shironsaki (talk | contribs)
File:Crazy Shot.png [Special Active] Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.

Crazy Shot can be boosted with the aid of 3 Nature Orbs.


Requirements

Class Master Level Required SP Cost per Level Alternative
Sniping Ranger Lv. 20 40 3 Gungnir


Skill Information

  • NA
Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
1 40 214% 14 250 MP 21 seconds
2 221%
3 41 228%
4 44 235%
5 47 242%
6 50 249%
7 53 256%
8 56 263%
9 59 270%
10 62 277%
11 65 284%
12 68 291%
13 71 298%
14 -* 305%
15 312%
16 319%
17 326%
18 333%
19 340%
20 (M) 347%
21 354%
22 361%
23 368%
24 375%
25 382%

*Please note that you can only achieve these levels through equipments, accessories and titles. |-| KR=

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
1 40 311% 14 300 MP 21 seconds
2 321%
3 41 331%
4 44 341%
5 47 351%
6 50 362%
7 53 372%
8 56 382%
9 59 392%
10 62 402%
11 65 412%
12 68 422%
13 71 432%


Tips and Details

  • Crazy Shot has an AOE of 400 range.
  • Targets will be knocked down at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
    • Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
  • Gungnir can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.


Updates

  • 11/7/2013 KR
    • Damage increased.
    • MP cost increased to 300.