Monster Card System
From Elwiki
What are Monster Cards?
Monster Cards are consumable items that can only used in dungeons. They cannot be used in the Hunting Fields. They will represent a certain monster or miniboss that will help you fight against any opponent using the same attacks that they possess in the dungeons that they appear in. They can also be used in the Training Room as training dummies.
Characteristics of a Monster Card
- The summoned monster will stay on the field for 180 seconds.
- The card will have a 250 seconds cooldown after being used.
- Their attacks will not knockdown.
- If the monster moves too far from you or if you move too far from the monster, they will automatically teleport back to your side.
- The monster will not be affected by buffs such as the Aura Accelerators.
- Any summoned monster that die will not be considered a kill. Therefore,
Obtaining Monster Cards
There are a few ways that you can obtain Monster Cards, such as:
- Collecting them from killed monsters or minibosses in dungeons
- Obtaining them as a reward from certain events
- Obtaining them from Field Boss Cubes
- Purchasing them from other players, via the Market or directly trading
- Exchanging 12 Competitor's Coins to Camilla (Applicable only to Epic NPC Cards)
List of Monsters
Ruben
- Ruchi
- Mars
- Fairy Guardian
- Tree Knight
Elder
- Poison Mush
- Wally Guardian
- Apple Mong
- Bomber Mong
- White Ghost Magician
- Jango
Bethma
- Armadillo
- Fire Komodo
- Cactus
- Lizardman Saurus
- Nasod Miner
- Nasod Bee
- Scorpion King
Altera
- Black Crow Gladiator
- Black Crow Sniper
- Nasod Guard : Shield
- Nasod Guard : Type-Ice
- Nasod Scorpion
- Nasod Scorpion King
- Sonic Bat
Feita
- Proxy the Nimble
- Jubigee
- Lantern Fly
- Glitter Defender
- Glitter Necromancer
- Glitter Spearman
- Rage Stone Golem
- Stone Gargoyle
Velder
- Stealthy Morfos
- McGard the Blitzkrieg
- Dark Elf Sentinel
- Cockatigle
- Kenaz
- Glitter Commander
- Glitter Alchemist
- Arc Glitter Assassin
- Arc Glitter Dasher
- Arc Glitter Panzer
- Arc Glitter Sniper
Hamel
- Ancient Nasod Guard
- Shadow Port Trickster
- Shadow Sniper
- Shadow Defender
- Shadow Walker
- Shadow Stinger
- Shadow Voider
- Chilling Hedgehog
- Giant Hammer Bobosse
- Fallen Chloe
- Hagalaz
- Iz
- Laguz
- Merman
- Ancient Iced Crab
- Mantares
- Fallen Red Knights
Sander
- Garpai Harpy
- Giant Garpai Harpy
- Whirlwind Harpy
- Oba Trock
- Vegar Trock
- Rocky Trock
- Gold Wing Aello
- Dark Wing Okypete
- Strong Rocky Baron
Epic NPCs
Unlike other Monster Cards, the Epic NPC Cards can be obtained only through exchanging 12 Competitor's Coin to Camilla or trading with another player that has it. They're also obtainable from Field Boss Cubes. Unlike other Cards, they are not usable in the Training Room and will not appear in the Room's drop down menu.
Special
Pre-Release Event Cards
- Infinity Sword (Angel in KR)
- Dimension Witch (Angel in KR)
- Night Watcher (Angel in KR)
- Veteran Commander (Angel in KR)
- Code: Battle Seraph (Angel in KR)
- Tactical Trooper (Angel in KR)
General Guides
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