I saw that you added hits to appear with the Persistent trait, thank you! \o/ Would it be possible to do the same for the Killing Blow (1) trait? Geist Herrschaft apparently has increased max hits with the trait. Also I appreciate your patience despite all the mistakes and messes I make. /bow
Topic on User talk:Ritsu
From Elwiki
The problem with Geist is that Killing Blow (1) has this detail only on this skill, so I would have to modify the base of the template to not show the max hits when not provided. However, some base work will need to be done with it eventually, since it's currently unable to render multiple details for one trait (i.e. Killing Blow with multiple effects).
Ohh, I see... If Geist Herrschaft is the only skill that has increased hits from KB1, then I suppose it's fine to leave the traits table fully typed out (?) as it currently is?
The way I see it, Geist gaining extra hits is simply a result of increasing its duration due to the status inflicting one hit per 0.5 second and not part of the trait itself, so instead of saying that Mind Control has 10 max hits, I'd personally have it say it deals damage every 0.5 seconds of its duration.
Setting aside the issue of Geist (and Metal Dust Aura) for now, is it possible to have the Persistent2 Hits column be hidden if there is no value given? Or should we just put hits=1 for skills such as Energy Wave?
Can't hide it for now. Put 1 and I'll look into these issues later.