File:AishaS31.png |
[Magical] Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage has a long cooldown. Awakening increases the amount of laser she shoots. It does not knockdown. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Dark Mage | Lv5 | 65SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage | Awakening Damage | MP Usage |
Cool Down |
1 | 19 (limit:18x5=90) | Deals 67% damage per hit | Deals 36% damage per hit | 300 MP |
|
2 | Deals 80% damage per hit | Deals 44% damage per hit | |||
3 | Deals 90% damage per hit | Deals 51% damage per hit | |||
4 | Deals 107% damage per hit | Deals 59% damage per hit | |||
5 (M) | Deals 128% damage per hit | Deals 59% damage per hit | |||
6 | Deals 148% damage per hit | Deals 68% damage per hit | |||
7 |
Tips and Details
- The laser will not bend if the map is not straight.
- Awakening version is very good for big bosses.
- Can usually regain its own awakening bead if used on awakening mode.