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Arc Tracer
Full Name
Add
Class
Arc Tracer
Weapon
Nasod Dynamos, Electricity Redirection, Nasod Armor, Cube Drones
Class Tree
Release Date
March 13, 2014
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Kahahah, this is it! It’s perfect!


Arc Tracer

Specialty

Arc Tracer is able to create a Dynamo Factory Mode drone to aid him in battle. The drones created will have a mind of their own, allowing Add to fight with ease with the support of his drones. Even without the help of his drones, he is able to use mechanical weaponary to deal with his enemies.

Background

“Tch, gathering El energy is so annoying.. it’s such a chore..!”

Add was researching El energy, but gathering El energy for the research was too troublesome.

“I should fix up my Dynamo so it can do all the annoying tasks for me.”

While looking into how he could transform his trusty Dynamo into intelligent energy gatherer, Add hears an interesting news from Elder village’s alchemist, Echo. It was the existence of schematics for higher tier technology which let you command your tools as if they were your minions.

“This is an ancient schematic that my father found during his journey… I thought it could be some use to you… I’m not too interested in this kind of technology… and its too hard to implement… so… you want to try researching this instead?”

Add started researching the schematic together with Echo … and finally, although there were some unknown variables, but they finally completed the technology. The new transformation technology now made it possible for Add’s Dynamos move systematically. Add continues his adventures to collect more El energy, his new Dynamos making the task much easier.

First Class Advancement

 
Arc Tracer can also be obtained by using the Cash Shop item: ??

Add is required to be Lv15 to begin his first class advancement.
Add can decide between advancing as a Arc Tracer . After completing the Tracers quest, Add may proceed to do the following quest to obtain Arc Tracer :

Arc Tracer

  1. Collect 4 drops from Bats in 2-2 on any difficulty.
    • It would be easiest to just run 2-2 on Easy mode, kill the first 2 bats in only the first map of the stage, leave, and reenter until you get all 4.
    • These drops are relatively easy to obtain in only a few runs.
  2. Collect 1 drop from Nasod Banthus in 2-3 on any difficulty.
  3. Collect 1 drop from Wally No. 8 on Hard Mode (☆☆) or above.
  4. Clear 2-5 on Very Hard (☆☆☆) 2 times.

At Lv35, a Arc Tracer can advance into a Mastermind.

Skill Tree

Skills Passives
    Level 15
        Level 25
      Level 30
        Level 35
        Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

Image Description
NOTE: Some additional combos are applicable only when Add is in DP Mode. New combos will be activated after the normal combos. Combos affected can be seen -.
Damage
NOTE: Damage is calculated with Level 1 Nasod Armor Mode - Transform and Awakening with around 30% increased damage.
File:ATCombo1.png

Electron Quake (Transform Combo)

Add will blink towards the target and slam them down, stunning them, followed by a 2 punches reinforced with the Nasod armor, and finishes by smashing the ground, causing mini earthquake that damages targets.

(After base combo)
(Slam) 110% Mag. Damage
  210% Mag. Damage
  210% Mag. Damage
  140% Mag. Damage x3

File:ATCombo2.png

Electron Kick (Transform Combo)

Add will blink towards the target and slam them down, stunning them, followed a kick and a punch, both reinforced with the Nasod Armor, and finishes by kicking forward.

(After base combo)
(Slam) 110% Mag. Damage
  175% Mag. Damage
  210% Mag. Damage
  460% Mag. Damage

File:ATCombo3.png

Retreating Backstab

After Add rushes forward with his dynamos, he can either choose to phase to the back of the target and and kick them with electricity, or phase backwards and fire electrical bullets.

 
  50% Phy. Damage x4
  180% Mag. Damage
  180% Mag. Damage
  235% Mag. Damage


Dynamo Factory

Summoning
Summoning
Switching
Switching

Arc Tracer/Mastermind have a unique feature which aids him in battle, called Dynamo Factory. By using 30 DP (or 0 DP while in DP mode), Add creates a Dynamo Factory Drone which will follow him. Add is then able to install attack commands to activate the drone. He is also able to switch between installations at the expense of more DP (0 in DP mode). Creating the drone or switching installations will damage targets. When switching installations, all other installations will receive a cooldown time of 3 seconds.

  • When summoning the Drone, you will gain 1 DP Counter.


Dynamo Factory Drone
Damage Duration DP Usage Cooldown
Normal In DP Mode
Click the 11 30 Seconds 30 DP 0 DP 3 Seconds


Updates

  • 03/20/2014 KR
    • Activation/Switching DP cost changed from 50 to 30
    • Summon cooldown time decreased from 5 seconds to 3 seconds.
    • Added shockwave hit from Activation to Transition as well.





Skills

Special Active

  Install - Drone Activator
  EMP Shock
  Panzer Buster  
  Psionic Generator
  Phantom Seeker  


Active

File:AddSkill16.png Dynamo Configuration - Magnetron
  Dynamo Configuration - Rushing Drone
File:At active2.jpg Dynamo Configuration - Pylon

Passive

  Basic Strength Training
File:AddPassive4.png Nasod Armor Mode - Transform
  Library of Limitless
  Hidden Records


Videos


Gallery



Trivia

  • Arc Tracer is conceptually similar to Code: Architecture. This is shown as Add wearing white lab clothes and will dress more elegantly when when job advancing.



Characters


Note

  1. Dynamo Factory Damages
Install - Drone Activator
Skill Level
Required Level Damage (Physical/Magic)
1 25 7.5%
2 7.9%
3 26 8.3%
4 29 8.7%
5 32 9.1%
6 35 9.5%
7 38 9.9%
8 41 10.3%
9 44 10.7%
10 47 11.1%
11 50 11.5%
12 53 11.9%
13 56 12.3%
14 59 12.7%
15 62 13.1%
16 65 13.5%
17 68 13.9%
18 71 14.3%