Chevalier obscur | |||||||||||||||
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File:DK.png | |||||||||||||||
Nom | Elesis | ||||||||||||||
Spécialisation | Chevalier obscur | ||||||||||||||
Arme(s) | Claymore, techniques d'énergie maléfiques | ||||||||||||||
Âge | 18 ans | ||||||||||||||
Arbre de classe | Chevalier errant > Chevalier obscur > Vengeur pourpre | ||||||||||||||
Date de sortie | 13 août 2014 | ||||||||||||||
Statistiques |
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“ | You can't always stop villains by just being righteous! Sometimes you have to be willing to use brute force! - Luichel
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” |
Chevalier obscur
Spécialité
Elesis is now able to use Dark Powers,which allow her to use her own blood to create massive explosions or create weapons with it to kill her foes.
She can use some of her HP to make her skills hit more often and the lower her HP gets, the more damage she'll deal to her enemies.
Her Gale Mode is now able to heal her and her skills that use Annihilation Mode now deal even more damage at the cost of losing some HP.
Histoire
Wally is using the power of the Elshard and the Nasods to oppress the people of Elder. To stop this, Elesis confronts Wally, warning him to stop his wrongdoings. However, he refuses to listen, and continues his dictatorship.
Elesis becomes hesitant, she's unsure of what to do, until Luichel comes to give her advice.
"You can't always stop villains by just being righteous! Sometimes you have to be willing to use brute force!"
With the guidance of Luichel, Elesis starts to defeat Wally’s minions while destroying various parts of his castle through the use of brute force. While doing this, Elesis begins to realizes that the righteous way that she upheld before isn't the only way to exact retribution.
To uphold her new meaning of justice, Elesis decides to become a Dark Knight, who operates in the darkness to defeat villains.
Première quête de spécialisation
Après avoir complété les quêtes du chevalier errant, Elesis peut décider de devenir un Maître-escrimeur, un Chevalier pyromane ou un Chevalier obscur.
La classe du Chevalier obscur peut aussi être obtenue en achetant un objet à l'Elromarché : Dark Knight's (??)
Chevalier obscur
- Collecter un Nasod Drop sur Benders Nasod dans le 2-3 en Difficile (☆☆) ou plus.
- Parlez à Lelia à Elder.
- Collecter un Machine Core sur Robo No. 8 dans le 2-5 en Expert. (☆☆☆)
- Parlez à Lelia à Elder.
Arbre de compétences
Combos additionnels
Blood Hit
Dark Knight/Crimson Avenger has a unique system in which she can increase the effects of her skills by using her own blood to increase the damage done. When HP is 20% or above, 20% of the skill damage will deplete her HP and increases the skill damage by 40% (30% in PvP). (No HP is consumed when you have less than 20% remaining and skills will not consume more than up to 10% HP remaining if used at low HP)
The affected skills are:
- Dark Knight:
- Crimson Avenger:
Updates
- 12/18/2014 KR
- "Skill damage increase" is only 3/4 of the original in PvP.
Compétences
Spécial actif
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Actif
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Passif
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Galerie
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Portrait du chevalier obscur.
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Sa pose et son avatar promotionnel.
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Silhouette du chevalier obscur.
Anecdotes
- On Dark Knight/Crimson Avenger job path, Elesis' claymore gains a more blade-like appearance, similarly to Pyro Knight/Blazing Heart, demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
- Interestingly enough, Dark Knight/Crimson Avenger does not use blood as a means of damage, only using it as a power boost. Her skill animations are either evil energy or gaps being torn through space.
- Dark Knight's Blood Hit system is similar to Weapon Taker's Overheat, as it both drains their health when they use it. The two classes do, however, have some major differences that should be noted:
- Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
- She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
- Similarly to a Veteran Commander with Shadow Technique of Mercenary - Victory, Dark Knight and Crimson Avenger don't take damage from Blood Hit activations when between 10 and 20% HP. They don't, however, require a skill to use this feature.