Critical Dive

Revision as of 01:00, 12 March 2015 by Rokujou (talk | contribs) (Text replacement - "| '''<font color="4488FF">Gale Skill</font>'''<br> *Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font> *Reduces mana consumption and coo)
[Special Active] Sprints forward, thrust enemies with your sword and rip it back out again. Both attacks ignores enemies' damage reduction and the outward rip inflicts critical damage.

If the thrust misses, you receive half of the MP back and the skill is cancelled.

Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Grand Master Lv. 20 45 4 Sonic Blade Level 45 Layer Skill Quest


Skill Information

Skill Level Level Required Damage (Physical) MP Usage Cooldown
1 45 437% x2 100 MP 10 Seconds
2 457% x2
3 48 476% x2
4 52 496% x2
5 56 516% x2
6 60 535% x2
7 64 555% x2
8 68 575% x2
9 72 594% x2


Tips and Details

  • Without Gale mode, MP recovery will be 50 MP. With Gale mode, MP recovery will be around 30 MP (40 MP in PvP).
    • In NA, the MP regain is glitched. If you enter a dungeon while in Gale mode, you will regain 30 MP if this skill misses, regardless of what status your Chivalry gauge is in. If you enter a dungeon without Gale mode, the MP regain will be 50 MP instead, regardless of what status your Chivalry gauge is in.


Updates

  • 01/22/2015 KR
    • Fixed ignore defense effect not working.
    • Added effect that also ignores guard and defense reduction.


Alternative Names

Server Name Translation
  South Korea 크리티컬 다이브 Critical Dive
  France Frappe critique Critical Slash
  United Kingdom Critical Drop


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